Quote Originally Posted by I Am Herenow
Cool! :D

Just a few questions:

  1. If you won't have time (for this release) to give ousted puppet rulers movement points, I understand, but could you at least kill them off like those spies that let you see more of the map at the start of the game? I can just envisage having loads of random armies with just one general in enemy territory - not very historically accurate, surely! Another option, I suppose, is to make them Eleutheroi when they're ousted (as if they went into hiding after failing you or something).
  2. As the cilent rulers are Generals, have you had to use up an additional unit slot for them, or have you copied and pasted some BI features somehow? :S
  3. Will you still be able to recruit, build etc. in Type IVs?
  4. What will be the point of Type IVs now, with all this additional hassle? Won't everyone now just build IIIs in areas where only IIIs and IVs are available? No offence, BTW.
  5. Will this feature be available to all factions?
  6. Will client rulers be of the conquering faction's ethnicity or of the conquered province's ethnicity (or of the ethnicity of the surrounding area)?
  7. Just a small thing, but in that picture of Taras being besieged, there are tents in the sea!
1. I don't know. We can't kill them off as the script is long enough as it is.
2. Unit slots aren't needed for generals. You just spawn a character and give him any unit and that unit becomes a bodyguard.
3. Yes, you can still recruit and build in Type IVs.
4. We implemented it because we felt it would be a cool addition for those players who truly like to roleplay their governments. For all others, it certainly makes more sense to build a Type III (though they won't be able to recruit recruitable generals).
5. Yes
6. They don't have an ethnicity.
7. This always happens with the siege graphic when it is used around a town near a body of water. The model is placed regardless of what the terrain is like underneath, so sometimes it will go into mountains and other times it will float on the sea.

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