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Thread: WWI Inerative MK II
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Motep 02:09 10-02-2007
Map of Europe - c. 1900 (close enough to 1914, if something is inaccurate, please let me know)
Spoiler Alert, click show to read: 



Larger picture available here.

This is a remake of Warluster's Classic WWI Interactive.
Yes, World War I, known as the great war. Now, Our old buddy Archduke Ferdinand, Heir to the Austrian throne was assasinated by a Serb. Anry, Austria-Hungary wanted Serbia to do something, and seing they had not complied, declared war on Serbia. All of Europe is at the brink of war...


Major nations: (necessary to start game)
--France - kamikhaan
--United Kingdom - RoadKill
--German Empire - Ichigo
--Ottoman Empire - Destroyer of Hope
--Russia - Julian the Apostate
--Italy - Waldinger
--Austria-Hungary - seignthelas
--Serbia - Shlin28

Minor Nations: (not crucial to start game)
--Holland - Stig
--Bulgaria - Stephen Asen
--Spain - Garcilaso de la Vega el Inca
--Switzerland - {BHC}KingWarman888
--Portugal - Kal 'Motep
--Greece - King Jan III Sobieski
--Norway- Count Arach
--Sweeden - Warluster
--U.S.A (available in 1916) - Warmaster Horus
--Belgium - Ignoramus


Diplomatic ties:

PBS: Serbia, Greece, Albania, Montenegro, Dalmatia, Russia,

Central Powers: Austria-Hungary, Germany, Spain

The Entete: Serbia, Greece, Briton, Russia, Italy
Pro entete: France


Nation Information:
My personal standpoint: research your nation's government at the time, and act accordingly.

I will, however, give you military sizes and populations.

Populations:
Spoiler Alert, click show to read: 
France - 39,500,000
United Kingdom - 45,500,000
Germany - 67,000,000
Ottoman - 21,000,000
Russia - 159,000,000
Italy - 35,600,000
Austria-hungary - 51,500,000
Serbia - 4,500,000
Bulgaria - 5,500,000
Spain - 40,000,000 (guess)
Switzerland - 4,000,000 ish
Portugal - 6,000,000
Greece - 4,800,000
Norway - 8,000,000
Sweeden - 12,000,000
U.S.A - 92,000,000
Belgium - 7,500,000
Holland - 5,000,000


Military:
(you tell me by pm where in your country you want them at beginning of game)
Spoiler Alert, click show to read: 
France - 8,400,000
United Kingdom - 8,900,000
Germany - 11,000,000
Ottoman - 2,900,000
Russia - 12,000,000
Italy - 5,600,000
Austria-Hungary - 7,800,000
Serbia - 700,000
Bulgaria - 1,200,000
Spain - 8,000,000
switzerland - 500,000
Portugal - 650,000
greece - 300,000
Norway- 400,000
Sweeden - 600,000
U.S.A - 4,800,000
Belgium - 300,000
Holland - 500,000


Gameplay:

Spoiler Alert, click show to read: 
Turns: Each turn is 1 week long in real life, and takes up one month time in game. (prepare for a long ass game) In these turns, you may perform any of the following actions, which will be sent to me by pm:

Recruiting: You may not recruit, but will get 1/10th of your army back every two turns. (Germany has 5,000,000 troops. They get an extra 500,000 troops to make 5,500,000 troops total)

Moving: Mobilizations for attack will cost you $400 per soldier. (germany makes $650,000,000. This can mobilize 1,625,000 troops.) To attack or move, simply name the city you wish to attack, and designate number of troops you are sending. Also notify me of how you are getting there. Movement is 450 miles per turn. You must have a fleet in order to move an army overseas.

Fortifications: You may build fortifications. they are as follows:
Trench - cost ($0) - requirements (soldiers in area) - speed of build (per 1,000 troops: 30 miles per turn)
Large Fort - cost ($10,000,000) - requirements (soldiers in area) - speed of build (per 20,000 troops: 1 turns)
Small fort - cost ($5,000,000) - requirements (soldiers in area) - speed of build (per 10,000 troops: 1 turn)
fortified wall - cost ($2,000,000 per mile) - requirements (soldiers in area) - speed of build (per 20,000 troops: 1 turn per 10 miles)

For Defenders
trenches give defense of 30-100, attack of 20-100
small forts give defense of 35-100, attack of 30-100
large forts give defense of 45-100, attack of 45-100


Battles: Will be done in much the style of RoC.
Defender - Unit defence determined randomly from 20-100. Attack determined from 10-100.
Attacker - Unit attack determined from 20-100. Defence determined from 10-100.

The attacker rolls a die, and this is taken as the number who successfully attack the enemy. the defence than rolls, and this is taken as the percent who block it. The remaining attacks are then multiplied by .15 to get the casualties. If more than 1/2 of the army is killed at once, the army retreats, and is captured. If less than 1/4 are remaining, the army retreats, and is captured. Now, for an example on how this works out.

City defense: + 10
national city (in possesion before 1914): +10
Hostile city defense (belonged to enemy in last two turns): -10
civillian casualties taken in city battles (prevented by forts) (times .25 for round 1, times .1 for round 2, times .5 for consecutive rounds)
1/3 of casualties recover from wounds
No 100, only 99
If an army is captured, they get one round of fight first.



Example:
Round 1:
France (attacker comes first) vs. Germany(then the defender)
400,000 vs. 1,000,000 (soldiers in battle)

France rolls 60 attack. Germany rolls 40 defence. (400,000 x .60 x .60 x .35 = 50,400 germans killed) [reverse of def is taken to produce casualties]

round 2:
France (defending now) vs. germany (counterattacking)
400,000 vs. 949,600

Germany rolls 92 for attack. France rolls 24 for defence. (949,600 x .92 x .78 x .35 = 238,502 french killed) [decimals are rounded up] France Retreats with 161,498 troops remaining, and is captured by germans.

Ransoms: If you capture an enemy army, you may sell them back to the enemy for $1,000 per soldier. Or, you may execute them, or maybe use them to build stuff...

Losing cities: If you lose a city, you lose a fraction of your total population and un-deployed troops. Say, You have 4 cities, and you have a population of 4 million. You have 100,000 undeployed men. One city is taken, along with 1 million people, and your use of 25,000 of those men. (You lose a fraction of your people dependent on your number of cities. 4 cities, 1/4th per city. 24 cities, 1/24th per city.

Naval Actions:
Naval battles work in the same fashion as regular battles. Retreating ships will be captured.
Defender - Unit defence determined randomly from 20-100. Attack determined from 10-100. U-Boat defence from 50-100.
Attacker - Unit attack determined from 20-100. Defence determined from 10-100. U-Boat attack from 50-100.

Blockading a major city reduces the recipitent nations income, and halts troop movement to and from the city. Also halts naval production in the city. However, you have to fight any navy present.(Germany blockades Briton and France. France has two major cities remaining, income reduced by 1/2 per city blockaded. Britan has 10, income reduced by 1/10 for each city blockaded)

Naval recruitment:
Ships cost $500,000 each. U-Boat is $1,000,000.

Overseas speed is 2000 miles per turn. You must have a fleet in order to move an army overseas. If fleet is lost, army is lost. Max capacity is 3,000 soldiers per ship. If ships are lost, half of the soldiers aboard will be lost as well. Storms may damage fleet in travel. (exept for u-boats)





Income: total population multiplied by ten (except for russia, where it is total population multiplied by 5)

Reply
Julian the apostate 02:14 10-02-2007
I will take Russia. if possible

Reply
Caius 02:21 10-02-2007
Spain FTW!

Reply
Motep 02:35 10-02-2007
Originally Posted by Julian the apostate:
I will take Russia. if possible

Nice choice, there.

Reply
seireikhaan 02:37 10-02-2007
Morocco!

Reply
RoadKill 02:38 10-02-2007
UNITED KINGDOM

Reply
Csargo 02:56 10-02-2007
German Empire



Reply
ELITEofWARMANGINGERYBREADMEN88 02:58 10-02-2007
Austria-Hungray for me!

Reply
ELITEofWARMANGINGERYBREADMEN88 03:01 10-02-2007
I changed my Mind. I want to be Switzerland. I be the Swiss!


88888888

Reply
Marshal Murat 03:08 10-02-2007
Interative sounds a little suspicious

Reply
woad&fangs 03:11 10-02-2007
I love WWI and know a lot about it. I'll take Italy And I won't be breaking my alliance with Deutchshland and Austria-Hungary

Reply
Motep 03:12 10-02-2007
Originally Posted by Ichigo:
German Empire
I was almost afraid somebody would beat you to it. Just wouldnt be the same without you...

Reply
Motep 03:13 10-02-2007
Originally Posted by Marshal Murat:
Interative sounds a little suspicious
suspicious?

Reply
RoadKill 03:28 10-02-2007
Julian, I'll give you the U.K, for russia.

Reply
Csargo 03:36 10-02-2007
Originally Posted by Kal 'Motep:
I was almost afraid somebody would beat you to it. Just wouldnt be the same without you...
No one can take it before me. With you taking France it'll probably get complicated.

Reply
ELITEofWARMANGINGERYBREADMEN88 03:39 10-02-2007
Originally Posted by Ichigo:
No one can take it before me. With you taking France it'll probably get complicated.


Oh Jesus, in the SPanish War, I got a bigger empire then you, here, you bigger then me, uh nos!

Reply
Motep 03:53 10-02-2007
Originally Posted by Ichigo:
No one can take it before me. With you taking France it'll probably get complicated.
If you had never taken germany, I would never have taken France. Just like the good ol' days, eh? *nudges Ichigo*

Reply
Csargo 04:01 10-02-2007
I'm just worried about the game.

Reply
Lord Winter 04:33 10-02-2007
Ottomans

Reply
King Jan III Sobieski 04:33 10-02-2007
Can I be Greece?

Reply
King Jan III Sobieski 04:47 10-02-2007
Originally Posted by Destroyer of Hope:
Ottomans
Sultan Mehmed,

I expect Greece's borders will be respected at all times.

Constantine I., King of the Hellenes
(Κωνσταντίνος A', Βασιλεύς των Ελλήνων)



Reply
Csargo 13:36 10-02-2007
I think there should be a poll as to whether everyone is okay with Motep playing France.

Reply
ELITEofWARMANGINGERYBREADMEN88 15:41 10-02-2007
Originally Posted by Ichigo:
I think there should be a poll as to whether everyone is okay with Motep playing France.

I don't mind, I think it's odd the Host is playing as a crucial Country, but doesn't mainly bother me as long as he plays Fairly


To The German States,


Are you intersted in signing a Non-Agression Pact? Mabye even sent up a Trade Argeement?










OCC:

Gotta find out what Swissland's Leader was,and how big my army is in case I get attack (mind you, trying to be netrual,but this is IH,anything can happen)

Reply
Stig 15:44 10-02-2007
Belgium not in?

If possible I'd love to be Holland

Reply
Warmaster Horus 16:27 10-02-2007
Call me when Canada's available, okay?

I never did this before, so I'll have some time to see what happens before I get in to play.

Reply
shlin28 17:27 10-02-2007
Grr....... all the countries I like are taken

I'll take Serbia then.

Reply
Don Corleone 22:07 10-02-2007
I think Austria-Hungary is still open. If so, I would like to sign up for them. If not, no problem.

Reply
Csargo 22:12 10-02-2007
Welcome esteemed ally.

Reply
seireikhaan 22:21 10-02-2007
Originally Posted by Ichigo:
Welcome esteemed ally.
So you plan on going the historical route, then? Good luck with that, didn't seem to work out too good in real life. Anywho's, all shall bow before the might of the Moroccan Sultanate! Long live Casablanca!

EDIT: Not so hot on the host playing in the game. No offense, Motep, I just feel its way to easy to even subconciously tip the odds in your favor.

Reply
Csargo 22:22 10-02-2007
I just assumed we started off allies...

Reply
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