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Thread: mapping need help

  1. #1

    Default mapping need help

    Hi!

    I'm trying to make a map with all Europe, Africa and West Asia, but I have an error when it's loading :


    I replace with another base floder and I had no problem, so I don't think the problem is with data/text folder or data/world/maps/campaign/imperial_campaign.

    So thats my files in data/world/maps/base folder:
    map_regions.tga 510x510


    map_heights.tga 1021x1021


    map_ground_types.tga 1021x1021


    map_fog.tga : map all white 1021x1021
    map_climates : vanilla map_climates but resized to 1021x1021
    map_roughness.tga : map all black 1020x1020
    map_features.tga : map all black 510x510
    map_trade_routes.tga : map all black 510x510
    water_surface.tga : map all blue 256x256

    descr_terrain.txt
    Code:
    dimensions
    {
    	width  510
    	height  510
    }
    heights
    {
    	min_sea_height  0.000
    	max_land_height  7511.272
    }
    roughness
    {
    	min  050.000
    	max  200.000
    }
    fractal
    {
    	multiplier  0.500
    }
    lattitude
    {
    	min  22.000
    	max  56.000
    }
    descr_regions.txt
    Code:
    Iconium_Province
    Iconium
    turks
    Anatolian_Rebels
    33 97 97
    sulfur, wool, jihad
    5
    8
    religions { catholic 0 orthodox 15 islam 80 pagan 3 heretic 2 }
    descr_sounds_music_types.txt
    Code:
    music_type middle_eastern
    
    	; turks
    	regions Iconium_Province
    	
    factions turks

  2. #2

    Default Re: mapping need help

    The problem seems to be with map_heighs.tga, map_gounds_type.tga or regions.tga :S

  3. #3
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: mapping need help

    Did you try adding a few more regions? Sometimes the game crashes on very complex regions.

  4. #4
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: mapping need help

    @alpaca, I meant to ask you and this seems like a good point, when making a minimal starting map for M2TW is there anything hardcoded it must have?

    I was recently trying to fix one for somebody and couldn't suss actual problem with modfolder, but did in the end make it work by copying idea in one of your stripped down maps and changed new map to using the internal name of the North_America province and also including all factions in strat as dead_until_resurrected. Not sure which of those elements fixed it or if it was something I managed to accidentally fix whilst making changes..... but it made me wonder if there were any 'must haves'.
    Not used mods before? Looking for something small and fun?!
    Download the:

  5. #5
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: mapping need help

    Quote Originally Posted by Makanyane
    @alpaca, I meant to ask you and this seems like a good point, when making a minimal starting map for M2TW is there anything hardcoded it must have?

    I was recently trying to fix one for somebody and couldn't suss actual problem with modfolder, but did in the end make it work by copying idea in one of your stripped down maps and changed new map to using the internal name of the North_America province and also including all factions in strat as dead_until_resurrected. Not sure which of those elements fixed it or if it was something I managed to accidentally fix whilst making changes..... but it made me wonder if there were any 'must haves'.
    I'm not really sure, you need at least one province (which shouldn't be too complex) and one faction set up I believe.
    Otherwise, you of course need most of the map files, the regions stringtable and some other stuff I can't quite remember

    One mistake I made was not removing the papal_faction attribute from the papal_states which crashed the game some turns into a new campaign.

  6. #6

    Default Re: mapping need help

    Quote Originally Posted by alpaca
    I'm not really sure, you need at least one province (which shouldn't be too complex) and one faction set up I believe.
    Otherwise, you of course need most of the map files, the regions stringtable and some other stuff I can't quite remember

    One mistake I made was not removing the papal_faction attribute from the papal_states which crashed the game some turns into a new campaign.
    ^^ me too with a mod that I made

    Quote Originally Posted by alpaca
    Did you try adding a few more regions? Sometimes the game crashes on very complex regions.
    I keept 3 provinces (Europe, Asia and Africa) and the strategy map loaded. But when I look the map, it makes a CDT after some seconds. Do you think that's because thare is not egouth regions ?

    Thank for you help guys :)

  7. #7
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: mapping need help

    Quote Originally Posted by falcom4ever
    ^^ me too with a mod that I made


    I keept 3 provinces (Europe, Asia and Africa) and the strategy map loaded. But when I look the map, it makes a CDT after some seconds. Do you think that's because thare is not egouth regions ?

    Thank for you help guys :)
    You mean it crashes while scrolling? There's a lot of things that can cause it, missing strings in the /text files are some of them, otherwise I don't really know (I'm no mapper in fact so I don't have a large amount of experience with it).

  8. #8

    Default Re: mapping need help

    I think that's because regions are too big.

    Bug I have another problem :S. When I place a city in a region, it don't goes to the right place, look to GB for example :




    Thats the first time that I see something like this. How is it possible O_O ?

  9. #9
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: mapping need help

    Most likely you didn't align your map_regions and map_heights correctly.

  10. #10

    Default Re: mapping need help

    aahahahaha ^^' I turned me into a paranoiak since I started this new map ^^'''' ahahahah sorry

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