To HistoryProf, I guess in my mind they aren't "popping out of nowhere", but are troops sent to garrison an occupied town like the Spartans did in the Cadmea at Thebes. It doesnt necessarily have to be elite troops, I just tried to give an example.
I think there are two kinds of garrison here. Troops stationed in an occupied town to control the local population or local roops/militia raised to help defend their own city against an invader.
Maybe the garrison type could be linked to the government type chosen for that city, I dont know!
I think if this feature was introduced, it would need some balancing on the part of the game developers. Although I'm sure it could produce some interesting "random" results.
I tried to imagine what impact this idea would have on the game. I figured that cities that usually get attacked quickly would have a chance to defend themselves and retaliate creating a tougher challange for the player. Seiges would be harder and have to be more carefully chosen because of the consequences of failure. The consequesces of repeated failure being even more severe.
Maybe this could be an optional feature when installing.
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