Greetings Europa Barbarorum fans.
Once again, another little teaser for all you fans who cannot wait for 1.0 to be released. If you can wait, we hope this changes your mind.
Thanks goes to Kampfkrebs for the great teaser trailer. To Kailith for his paitence and incredible skill in creating the Oppida files, to Redmeth for his work on integrating the Oppida into the internal build and for his work on re-sizing the trees, and to All Members involved in the concept work of the Oppida.
Teaser Trailer: A Land At War
Kampfkrebs has been working diligently on a new line of videos for faction intros. We wanted to show off his talent as soon as possible. So here is the second of a number of teaser trailers he has made for us.
You can watch on Youtube, or you can download a high quality version from our ftp.
Oppida:
This new building was the result of the fantastic work of Kailith, whose skill and paitence in creating this beast of a wall set should be well praised. This is something that we are really excited to have, to better represent the differences and similarities between the "civilised" cultures of the mediterranean and the "barbarian" cultures of europe. The celts, though this building is also available to the Lusotannan and the Getai, did fortify their settlements to the same extent as the Hellenes or Romans, and so they can now build a higher level of wall than the "wooden wall". And now we have the ingame building to better represent the construction style of these great fortifications of the ancient world.
As with all great additions, we are constrained by what we can do and what talent we have on the team. Whilst Kailith was able to reproduce this masterpiece of a defensive structure for us in game, the animations were more difficult to alter, and so for the forseeable future the implementation is not perfect. But, as you will see for yourself, this slight problem does nothing to undermine the great work that we preview today, and which you will see in action very soon.
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Re-sized Trees:
Have you been annoyed with fighting in the forests of Germania? Do you find it incomprehensible why the trees of the ancient world were all the size of sky-scrapers? Well thanks to the work of Redmeth, when playing EB, you need not fret on these problems any longer. He has re-sized all over-sized trees to something that is more suitable for the era and the game.
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We hope you have enjoyed this teaser for the next release of Europa Barbarorum.
Please note that unless stated otherwise, ALL pictures, names, and descriptions shown in our previews are works in progress. We continue to improve on all parts of EB, and we will continue to do so long after our initial release.
Since some areas where these news items are posted cannot handle wide images, we appreciate your restraint from quoting full-size images.
As always, if you have questions or comments, the best place to post them is here, where the EB team is most active:
Europa Barbarorum ORG forum
Europa Barbarorum TWC forum
We give special thanks to PicOodle that provides us with a simple, foolproof, and free way to show you all these pictures.
Have a great day!
Sincerely,
The Europa Barbarorum team.
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