GO GAULS!!!!!!!!!!!!!!!!!!!!!!
Oh yes this is so (beep) cool!!!!!!!![]()
I can't wait to get EB 1.0 play with my Aedui!!!!!!![]()
GO GAULS!!!!!!!!!!!!!!!!!!!!!!
Oh yes this is so (beep) cool!!!!!!!![]()
I can't wait to get EB 1.0 play with my Aedui!!!!!!![]()
Wow, those walls look great! Just out of curiosity, are they meant to be made of wood or stone? Also, why are they called "oppida"? I thought that was Latin for "towns".
I think they're made of a mix of wood, earth and stone. Regarding the name, it's what we called it internally for easier referencing rest assured each faction that gets has a correct name in their respective language and great descriptions done by our historians.Originally Posted by I Am Herenow
Amazing...
Are you guys going to make new walls for all factions?
Last edited by Charge; 10-03-2007 at 18:10.
@ Redmeth
first of all, great work, looks good, congrats!
im more conserner with balancing money script. are you still involved? what will happen after release of a next build? will we be able to still use the current script or it'll need to be updated?
thanks to all participated in creating material for these amazing previews.![]()
It will be probably be obsolete because the script coming with EB 1.0 will be an improvement on the one released with mlp071. The mercs also had some changes done do them.Originally Posted by Sarkiss
In case it will still be unbalanced in certain aspects I'll probably work on improving it for a future EB release.
EB team u continue to outdue yourselfs with this amazing mod, along with ruining my social life with it![]()
Those walls are really great![]()
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Congrats for finally getting the walls in. I remember it had been for a looooooong time in design/progress.
Nice teaser. I dare say even better than the nomad one.
.
Last edited by Mouzafphaerre; 10-03-2007 at 22:19.
Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
.
Definitely not. Poor Kailith has almost killed himself over getting these to work. Several members have tried before him, failed and left due to extreme frustration. We won't be putting anyone through that torture again. The walls are very sexy thoughOriginally Posted by Charge
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Having problems getting EB2 to run? Try these solutions.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Being the one who started the thread over the giant trees, I can't tell you how happy I am with the resized trees!![]()
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The Oppidum looks perfect, simply great. In the video, I saw strange units with Linothorax and rectangular shields... is that new or don't I know them? And what are Hippeis Ligurioi (sp)?
New units.Originally Posted by Centurio Nixalsverdrus
Member for Videoediting
Fantastic! I've been hoping a long time for these two features.
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In latin, Oppida may refer specifically to fortified towns, compared to vici (villages), which was used when referring to unfortified towns. Furthermore, Caesar makes this distinction when writing about how many oppida and vici the gauls had.Originally Posted by I Am Herenow
"My name is Ozymandias, King of Kings:
Look on my works, ye Mighty, and despair!"
--Percy Shelley
You people are wonderful.
One technical question: if a faction capable of building large stone walls captures an oppidum, will it be upgradeable?
...et Boston delenda est.
The Oppida is the barbarian culture's stone wall. I'm not sure but if as the romans or greeks you take over a barbarian settlement with an oppida an upgrade the town it might transform into that culture's stone wall.Originally Posted by Kurulham
As far as i know, Britain had densely packed forests which have been described being just like a rain forest in the way that the canopies stopped a lot of sunlight coming through and that they were very very tall and densely packed. Apparently they were very dangerous places to be because of the wild animals and that when Caesar first arrived, it must of been a very daunting thing to see.
Although in general i would agree about the tree's, they can be rather weird and annoying when fighting in Northern Europe.
Last edited by The Internet; 10-04-2007 at 16:50.
Awesome job on modding the walls, as it's no easy task. As far as RTW engine goes, I only know of 3 mods with modified walls (Chiv, RT3K, Sig's Rome), with EB the only one successfully releasing them (with 1.0 release). That should give a clear indication of how frustrating a task it is for those of you who dont mod.
If Vanilla experiences are anything to go by; then you will be able to upgrade the oppidum to Megala Teichea or any such thing and till that time they will remain there as Oppida. (That is if you capture an oppdium, and it gets attacked you will see the oppdium on the battlefield. At least that's what Vanilla Gaulish Stockades used to be like...)Originally Posted by Redmeth
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
Unfortunatly, there is a 199 hardcoded province limit, and EB is already at that limit. IIRC though, the EB2 map will be bigger, not more provinces but sort of magnified so there is more space between cities.Originally Posted by LotW89
It would be great if the map is bigger
The whole world would be fine
But it needs to much regions, doesn't it?
Support Asia ton Barbaron, the Eastern Mod for EB, on The Guild and TWC.
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