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Thread: EB 1.0: Teaser 2

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  1. #1
    War Lord Member Kepper's Avatar
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    Default Re: EB 1.0: Teaser 2

    Those walls are really great

  2. #2
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: EB 1.0: Teaser 2

    .
    Congrats for finally getting the walls in. I remember it had been for a looooooong time in design/progress.

    Nice teaser. I dare say even better than the nomad one.
    .
    Last edited by Mouzafphaerre; 10-03-2007 at 22:19.
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  3. #3

    Default Re: EB 1.0: Teaser 2

    Is it brown-trousers time again?! Wow, the oppidum looks AMAZING! I'm gonna have to quit my job now
    "He who throws his shield away, lives to fight another day!"

  4. #4
    Member Member hoom's Avatar
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    Default Re: EB 1.0: Teaser 2

    Sweetness :)
    Oppida looks great.
    If not for game engine limitations it would be a sloping, dirt cored wall right?

    Having finally figured out how to get new walls in, surely other cultures could follow the same method?

    Will you be implementing a removal of the buggy larger walls?
    RTR PE managed to shoehorn the larger walls into using the standard stone wall (& siege tower) models but with the bigger wall stats for strength & missiles.
    maybe those guys should be doing something more useful...

  5. #5
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB 1.0: Teaser 2

    Having finally figured out how to get new walls in, surely other cultures could follow the same method?
    Well, it would be the same method. However, that method has been a real member-killer.

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