Those walls are really great![]()
![]()
Those walls are really great![]()
![]()
.
Congrats for finally getting the walls in. I remember it had been for a looooooong time in design/progress.
Nice teaser. I dare say even better than the nomad one.
.
Last edited by Mouzafphaerre; 10-03-2007 at 22:19.
Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
.
Is it brown-trousers time again?! Wow, the oppidum looks AMAZING! I'm gonna have to quit my job now![]()
"He who throws his shield away, lives to fight another day!"
Sweetness :)
Oppida looks great.
If not for game engine limitations it would be a sloping, dirt cored wall right?
Having finally figured out how to get new walls in, surely other cultures could follow the same method?
Will you be implementing a removal of the buggy larger walls?
RTR PE managed to shoehorn the larger walls into using the standard stone wall (& siege tower) models but with the bigger wall stats for strength & missiles.
maybe those guys should be doing something more useful...
Well, it would be the same method. However, that method has been a real member-killer.Having finally figured out how to get new walls in, surely other cultures could follow the same method?
Having problems getting EB2 to run? Try these solutions.
================
I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
================
I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Bookmarks