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  1. #1

    Default Re: javelin V phalanx

    Quote Originally Posted by Bootsiuv
    You might have overpowered javelineers if you raised the missle damage for javelins....this is what I meant. Skirmishers are underpowered currently IMO.
    Except when it comes to shooting at Nellies, where IMO they are far to deadly far to quickly, I prefer the balance in the SPQR mod where Jav's are still the answer but it takes alittle while, enough to perphaps make you sweat a little.

  2. #2
    Professional Lurker Member Bava's Avatar
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    Default Re: javelin V phalanx

    The low level skirmishers - akonkistai, toxotai etc. - and their damage are about right, imho. They´re able to cause tremendous loses among other poor quality troops but anyone who´s armoured with more than a linen cloth just cant be bothered with them.

    As far as my (limited) historical knowledge goes, they never had any significant role in winning a battle if the other side had some of them, too. They were just a nuisance and the prelude to the actual battle.

    And medium/elite skirmishers (balearic slingers, thacian peltastai, syrian archers etc.) DO hurt a phalanx from a frontal arc (i´m an avid mak/baktria player and lost tons of men to them at beginning of my EB career ).

    just my two cents
    "Well, whenever I'm confused, I just check my underwear. It holds the answer to all the important questions." - Grandpa Simpson

  3. #3
    Member Member Oleander Ardens's Avatar
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    Default The big picture

    It is the big picture which is important here. This means to get historical combat right. Ideas such as to give most javelins ap means that even heavily armored units will get cut down in scores by lowly peletasts. Slingers are already a huge danger with their ap, I suffered quite a bit even against the Roman accensi when they out outflanked one of my Phalangites and started pooring in bullets.

    Sadly EB can't finetune the AP attribute like modders could in MTW. Ideal of course would be to be able to tweak both the armor (pierce, blade , blunt) and the missiles potential ap factor. So AP is a watershed attribute, give it to an unit and it will be capable to wreak havoc to armored units with little shielddefense.

    IMHO javelins are fine, even if I wonder how many javelins a typical skirmisher on horseback had back than in Greece.

    OA
    "Silent enim leges inter arma - For among arms, the laws fall mute"
    Cicero, Pro Milone

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