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You're right (as expected) Martok-sama but I have to concede that RTW is overall more moddable than the predecessors. The scripting function if nothing else...
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You're right (as expected) Martok-sama but I have to concede that RTW is overall more moddable than the predecessors. The scripting function if nothing else...
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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The MTW/VI battle engine is the pinnacle of the series in terms of tactical depth and customizable battle parameters. This is why we used MTW/VI for Samurai Wars, and didn't use RTW/BI. No matter what we do, we can never make Ran no Jidai equal the quality of Samurai Wars as a tactical simulator of field battles.Originally Posted by Mouzafphaerre
Last edited by Puzz3D; 11-11-2007 at 13:19.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
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