Warluster agreed to engage Hümmel and has MP left, so you can still do that this turn.
Warluster agreed to engage Hümmel and has MP left, so you can still do that this turn.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
As we're both in Australia we could do that in multiplayer.
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"Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg
this could have interesting results.
The late Emperor Peter von Kastilien the Tyrant, Lamm der Wahrheit.
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All right, I pressed end turn. I will write a report on 1314 tomorrow. This is the savegame which everyone is encouraged to inspect (don't toggle fow or press end turn though):
http://www.totalwar.org/patrons/pbm/kotr1316_try.zip
I have not adjusted for desertion and possible order penalties yet.
Players have 36 hours to liase and submit their orders to me via PM.
The "no brainer" battles that can be fought now are:
Fritz (Tamur):
Spoiler Alert, click show to read:
Ansehelm (Stig)
Spoiler Alert, click show to read:
Friedrich Karolinger (Warmaster Horus)
Spoiler Alert, click show to read:
In addition, we have a player vs player battle:
Hummel (Ignoramus) vs Von Salza (Warluster)
There are a number of options to resolve this (aside from diplomacy).
(1) multiplayer
(2) a refereed "table top" style battle like we did for WotS (but to save time, I will simplify it to two stages - deployment/battle plan; and mid-battle adjustment)
(3) mirrored battles vs the AI: I will set you each up with a battle vs the AI. You each write a battle report and a savegame. TinCow and I will judge which one of you did better; we will use the savegame of the winner.
If the two parties agree on one of the three methods within 24 hours, I will help them set it up. If no method is agreed, I will find a quick non-interactive way of resolving it - perhaps setting it up so the computer can autoresolve it.
So if it's done with multiplayer, what sort of battle will it be?
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***
"Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg
Wow, that was fast. I was hoping both sides would have some time to build up armies first.
Well Wolfgang isn't going to flee from Athawolf, so he's got no choice.
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***
"Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg
How long did the PVP battles take in WOTS?
Well, either has a full stack (well, Wolfgang has less than a fullstack, but Salza has a few militia), so I guess that counts as "build up", since we are bankrupt and have no capabilities of recruiting any troops.Originally Posted by TinCow
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
I forgot one other "battle" for 1316, arguably the most important: Becker (Cecil) and Zirn (Northnovas) at Bucharest.
Spoiler Alert, click show to read:
Ignoramus and Warluster - why don't you have a trial MP battle using whatever forces you like? If it works, we can set up a battle where your forces roughly correspond to what you have on the campaign map. If it does not work, we will set up a "tabletop" style encounter. Thinking about it, it might be best in three stages: deployment; plan of attack; mid-battle revisions.
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