Results 1 to 5 of 5

Thread: help!!!!!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Finder of Little Oddities Senior Member Makanyane's Avatar
    Join Date
    Jan 2006
    Posts
    2,220

    Default Re: help!!!!!

    aargh this weeks favourite topic seems to be non-working campaign maps..

    mercs and event files are probably necessary but you can just have completely empty text files for them.

    You can leave in the old map.FE and its size doesn't matter.
    You can delete (or just re-name) the radar maps - they are not essential but can cause problems if too large.

    disasters.tga, roughness and trade_routes all need to be the right size but can all just be plain black.


    If it generated a new map.rwm it isn't to do with landmass / sea problem.

    It could be leaders names if you changed any or moved them to different (wrong) faction. It can still be problems with the colours of regions not tying up between the map_regions.tga and the regions text file, strangely some minor errors in that like having an extra colour still allow it to generate a map.rwm!
    Not used mods before? Looking for something small and fun?!
    Download the:

  2. #2

    Default Re: help!!!!!

    thanks. well i actually redid the whole map from scratch and got it working. i now face several problems.

    how do you smoothe the edges where land meets sea? my edges are really sharp in the game and look unnatural.

    another issue is that the map seems just a pixel off. by this i mean rivers/cliffs dont look exactly in the same place as on the original map. how exactly do you go about resizing and adding to the vanilla map? what process do you use to get everything aligned exactly? i just expanded the image to the right size and pasted to old map into a corner of the new map, but like i said, the edges dont exactly match up between the files.
    i would post images of this, but i dunno how to do it...
    ill try to figure it out myself, but any tips would be cool.

  3. #3
    Finder of Little Oddities Senior Member Makanyane's Avatar
    Join Date
    Jan 2006
    Posts
    2,220

    Default Re: help!!!!!

    Cliffs trial and error I think sorry - if you have Photoshop of Elements its method of re-sizing is more in line with what game uses than PaintShopPro's, but depending on percentage you're changing by you still might not end up 'correct'.

    You can re-size the larger maps down to act as layer for the smaller maps to try and align things but that isn't 100% accurate.



    The sea edges see:
    http://www.twcenter.net/forums/showthread.php?t=70584
    most of that thread I'm afraid. Basically you need to go manually around map_heights.tga tweaking things. If you scaled up the map_heights originally you'll have everything in 2 pixel jumps when it could be in 1 pixel steps, so you can add detail that way. you can also smooth coast off by having deeper blue sea colours in map_heights as that post explains.
    Not used mods before? Looking for something small and fun?!
    Download the:

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO