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  1. #6
    Barely a levy Member overweightninja's Avatar
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    Default Re: gaining chevrons

    Quote Originally Posted by Bootsiuv
    I rarely lose chevrons from retraining, no matter how small the unit.

    Like I said though, there must be some kind of point system....depending on how many men are in the unit.

    IIRC smaller units gain experience faster than larger ones.
    Really? Lucky you, after a rather harsh fight for Capua I had two units of Heteroi with 2 gold chevrons each, and 5-15 men, both were on 2 silvers after retraining :(

    And I agree with the experience points part, sounds about right, especially when you see your units gain experience in game while fighting.

    Quote Originally Posted by Tarkus
    Good question, Traveller2...I've had similar questions so I'm glad you asked it out loud!

    In my relatively modest experience, it almost seems to be also correlated with the "toughness" of the fight a unit experiences...not just the experience level of the opponent, as overweightninja suggests, but the intensity of that encounter. So a unit on guard mode that slugs it out tooth and nail with a couple of enemy units (even if they have the same or lower experience) and holds its own throughout the fight seems to be much more likely to gain that elusive chevron. But I may be over-interpreting here...developers?
    I wasn't referring to the experience level of the enemy unit, I was referring to as you put it the "toughness" (perhaps upkeep costs/recruitment costs, or a combination of the attack/defense stats have something to do with it?), although now you mention it, it may have something to do with experience, assuming this is worked out on stats, as experience boosts stats, surely experienced units are therefore "tougher" than their less experienced counterparts?

    Hmmm....*ponders*




    EDIT

    Damn replies coming to fast for me to keep up with! :D

    Quote Originally Posted by BigTex
    IIRC the chevron icon on the unit card is just the units average chevron. Not every soldier in a 2 chevron unit has 2 chevrons, some will have more some will have less.

    The chevrons are gained through kills. I can't remember the exact number but it's near 8-12 kills per person for a chevron. Which means getting a high average chevron phalanx unit will be difficult since only the first few ranks get the kills.

    This is why old unit's can have a catastrophic drop in chevrons during a battle. Lose all those highly expierenced troops in a fight and say bye bye to some chevrons on the unit card.
    Interesting, any idea if the individual units always take the same place in the formation, or any info at all about how that works?
    Thanks!
    Last edited by overweightninja; 10-05-2007 at 22:29.

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