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  1. #1

    Default Campaing Map Movement Speed?

    How can I change the distance units can move on the campaign map?

  2. #2
    Høvedsmann i Leidangen Member Zajuts149's Avatar
    Join Date
    Dec 2004
    Location
    Trondheimr, Norvegr
    Posts
    77

    Default Re: Campaing Map Movement Speed?

    Hey, welcome to the forums! Good question for a first post. Wish I had the answer, but i fear it is hardcoded I found the file that says crusades/jihads go at double speed. I've been tinkering with the idea of putting in a line that doubles speed in summer. Not sure it will work though.

    Ok, I'll leave the topic to the pros..
    "Ar scal risa
    sa er annars vill
    fe eþa fior hafa;
    sialdan liggiandi vlfr
    ler vm getr,
    ne sofandi maþr sigr."
    -Hàvamàl

  3. #3
    Member Member Swordsman's Avatar
    Join Date
    Mar 2003
    Location
    Arizona
    Posts
    106

    Default Re: Campaing Map Movement Speed?

    It's in the "descr_character.txt" file in the data folder (can't remember if you have to unpack it or not...).

    In MTW, you change the very first "global" setting for default movement points. Any change impacts everything. Individual character settings have no effect.

    In M2TW though you have to change the "starting action points" for EACH type of character-- just the opposite of MTW. I think this is better as you can individually change the movement of agents, admirals (fleets), etc. For example, I doubled "just" my ship movement but left everything else the same.

    Hope this helps.

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