Definitly. I don't think that "selfish" is a bad trait for a govenor at all, for example when it comes to raise taxes to "very high".Originally Posted by quackingduck
I am just playing a Roman campaign in which, due to heavy roleplaying, the govenors are not selected by their ability but by their influence and the influence of their relatives. And even though, with very few exceptions, the towns are doing much better if there is any govenor present - even a weak - than none. Also take a look at the ancilleries of your characters: they add tax income, trade, reduce unrest etcpp.
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