just a pointer ...

in my search for .. er .. scripting stuff I've found out that most if not all mods seem to use the combi;
Code:
wait 1
select_ui_element advisor_portrait_button
simulate_mouse_click lclick_down
simulate_mouse_click lclick_up
this is my "starter script" (triggered from descr_strat) with the same result;
Code:
script
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
wait 0.2
console_command clear_messages
wait 1.6
select_ui_element advisor_portrait_button
simulate_mouse_click lclick_up
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
end_script
(the last 2 commands are repeated at the start of the background-script to remove the advisor from the screen)

havent figured out yet what the lclick_down does but its clearly not needed for the purpose of getting the advisor selected and the advise shown or the advisor removed from screen


G