Results 1 to 7 of 7

Thread: Pixelated GFX

  1. #1

    Default Pixelated GFX

    I've just Installed EB after lots of recommendations...I have noted though a slight problem with the Building graphics, has anyone else ever seen this.

    running 1280x1024x32
    Asus GTX 8800
    latest drivers????



    *Note the gfx's in the red box....pixelated!!!!!

  2. #2
    Closet Celtophile Member Redmeth's Avatar
    Join Date
    Mar 2007
    Location
    Bucharest, Romania
    Posts
    3,740

    Default Re: Pixelated GFX

    They appear as the engine allows them too your desktop resolution is higher than the one RTW was thought in mind with 1024x768 (not 100% sure though).

    They do show up similar when I play.

  3. #3

    Default Re: Pixelated GFX

    Well that worked, reset the game res to 1024x768x32 the gfx are perfect!

    So the game will not run on higher res's without gfx distortion?????

  4. #4
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Pixelated GFX

    Quote Originally Posted by Redmeth
    They appear as the engine allows them too your desktop resolution is higher than the one RTW was thought in mind with 1024x768 (not 100% sure though).
    Exactly. All of RTW's icons and UI images are optimized for 1024x768 display. Any other resolution and they'll look bad.

  5. #5
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Pixelated GFX

    I love having high resolution, so I always have crappy looking UI pictures too.


  6. #6

    Default Re: Pixelated GFX

    But switching to 1024*768 screen res might stretch things a bit as well...

    Hence: what I do is adding the -ne switch to the target line, the one that reads

    "...\RomeTW.exe" -mod:eb -nm -show_err"

    So mine reads now:

    "...\RomeTW.exe -mod:eb -nm -show_err -ne"

    In the video options I specifiy the resolution as 1024*768 for both campaign & battle with a 32bit instead of 16bit colour pallete.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  7. #7
    Closet Celtophile Member Redmeth's Avatar
    Join Date
    Mar 2007
    Location
    Bucharest, Romania
    Posts
    3,740

    Default Re: Pixelated GFX

    -ne runs it windowed so if your desktop is higher than your in-game resolution you will run it windowed if it's the same you'd get the toolbar to pop up if you click the bottom part of the screen... I don't get it Tellos.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO