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Thread: Grrr, stupid CTD!

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  1. #1

    Smile Re: Grrr, stupid CTD!

    Thank you, thank you everyone, I got it! w00t!

    Maka was right: Traits or ancillaries.

    I reverted export_descr_ancillaries, export_descr_ancillary_enums, export_ancillaries, export_descr_character_traits, export_descr_VnVs_enums & export_VnVs to the originals and no more CTD!!!

    Now I have to track it down and I will post what was exactly the cause.

    EUREKA!!!

  2. #2
    Anything that isn't 'member' Member Squid's Avatar
    Join Date
    Apr 2005
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    Default Re: Grrr, stupid CTD!

    From the sounds of the error, you probably have two triggers with the same name, this can cause an errorless CTD when one of them is tested.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  3. #3

    Smile Re: Grrr, stupid CTD!

    Solved!

    The bug was caused by two ancillaries I had not included in text/export_ancillaries.txt: priest_of_Neptune2 and priest_of_Poseidon2.

    And the CTD only happened to me with the greek_cities because thats the only faction with whom I build this kind of temple.

    Thanks for all the help and for pointing possible solutions. While looking for the cause of this CTD sure I fixed tons of things!

    Well, back to mod until the next crash!

  4. #4
    Member Charge's Avatar
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    Default Re: Grrr, stupid CTD!

    ... and don't forget to backup it!

    cheers

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