hmm, I never noticed the AI switching capitals before... odd.
@bootsiuv
Only old ladies give away baloons!!!
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hmm, I never noticed the AI switching capitals before... odd.
@bootsiuv
Only old ladies give away baloons!!!
![]()
Yes, the switch capitals and it pisses me off so much! After a couple decades, the Romans are nearly guarentied to move their capital north. And having the AI capible of moving their capital, certain things that are wanted to happen don't. For example, the Seleucids should keep their capital in Antioch, making a penalty in the east, making the settlements rebel, making the Parthians invade Iran. But no, the Seleucids move their capital to Seleukeia or Susa and Iran is content.
It really shouldn't make any difference to you as the player, though. It's not like capturing the capital actually does anything in-game, so the only reason I can think of for it being a problem is when roleplaying. Even then, just roleplay that the "theoretical capital" of a faction is shown in-game, and that the "actual capital" is where it should be.
So if the AI Romani made Taras their capital, think of it more along the lines that the city is simply an important centre of trade while Roma itself is still the centre of government of the Republic. Simple.
I would prefer the capital to remain in Rome (for example) so the romans would deal with more unrest in Britian, Iberia, the Levant, etc. etc. etc. It would likely help the ai mimick realistic growth.
It's not hugely important, or even enough to worry about really....it would just be nice if there was some way to 'lock' it in, is all.
SSbQ*****************SSbQ******************SSbQ
Maybe this only occurs with the use of BI?
Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
- Σιμωνίδης ὁ Κεῖος
The "capital" as far as EB and RTW goes is just a game mechanic. I wouldnt pay it too much attention tbh. Rome is always the center of the Roman world as far as Im concerned, even if the AI moves the "administration" to Taras.
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