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Thread: Is it the CPU or GPU that allows you to increase the unit scale?

  1. #1

    Default Is it the CPU or GPU that allows you to increase the unit scale?

    Higher units on the battlefield are affected by the processor and not the graphics card, right?

    I have a 1950XT 256mb and a E6300 running at 2.8 (400*7). I game at 1680 x 1050.

    Will I be able to have huge battles with full reinforcement armies on the huge scale?

  2. #2
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Is it the CPU or GPU that allows you to increase the unit scale?

    I really wish there was an override for this sort of thing because I know by computer can handle 4 armies despite what the game thinks....

    Anyway, my specs are a higher than that at Geforce 8800GTS 320 and 6400 @ 2.4 ghz but the game won't allow more than two full stacks on the battle map:(.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  3. #3

    Default Re: Is it the CPU or GPU that allows you to increase the unit scale?

    There's a way to override that. Search around...

    How's the game run with 2 full stacks in the game?

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    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: Is it the CPU or GPU that allows you to increase the unit scale?

    It would depends on your settings I guess.

    IMO, I don't think the battle will be too smooth with your comp with perfect or high settings simply because although M2TW is almost a year old now, running at such a high resolution with a comp thats not the most up to date will be a problem
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  5. #5

    Default Re: Is it the CPU or GPU that allows you to increase the unit scale?

    I run it with all medium except for buildings (which is set to low).

    AA off and bilinear filtering.

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    Member Member Heinrich VI's Avatar
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    Default Re: Is it the CPU or GPU that allows you to increase the unit scale?

    open your "medieval2.preference.cfg" and set:

    unlimited_men_on_battlefield = 1

    and all reinforcements will enter battle immediately.
    but the battle might get sluggish if your computer can't handle it.

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    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Is it the CPU or GPU that allows you to increase the unit scale?

    Quote Originally Posted by Heinrich VI
    open your "medieval2.preference.cfg" and set:

    unlimited_men_on_battlefield = 1

    and all reinforcements will enter battle immediately.
    but the battle might get sluggish if your computer can't handle it.
    THANKS!!!!!!

    @ 1280 x 1024, I've played up to about 4 stacks vs 1 stack(everyone vs England on the Britannia Campaign with maxxed settings) without too much lag. M2TW seems to have improved features(resulting in less frameskip) that help the smoothness of the game.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

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