I hope they don't turn TW into an RTS game, whenever I've played other RTS titles I always feel I'm being rushed and it doesn't suit my game style. The contrast between hectic battles and global strategies is what makes the game stand out for me. In fact one of my biggest gripes with the strategy map is that I can't roll back a decision, say when I send troops somewhere and their route looks like its been plotted by a cheap Sat Nav. I like the sound of the upgrades they are making to the strategy map, extra interactive building etc, but I'm cautious about CA taking this development too far.
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