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  1. #1
    I is da bestest at grammar Member Strategos Alexandros's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    Could I join when you get started? I'm just about to install 1.0. If we are still choosing a faction I vote Carthage.
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  2. #2
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    More new faces....this is good. I think we'll just stick with R:TW v1.5, it was just a thought, but if all players don't have access to BI, then I'll cut that idea out right now. We don't disclude here.

    Quote Originally Posted by Poulp'
    Does someone know how Carthage's government worked ? Historically speaking.
    From what I recall, it was a republic with the same kind of governement than Rome (a house of elected rich citizenry I mean)
    Knowing a bit more should help me to get in the mood.
    Qarthadastim was a Thessalocracy, meaning it was essentially a trading empire ruled by aristocrats and wealthy merchants.

    The council of Qarthadastim was known as 'the Hundred' if I'm not mistaken. The ruler of Qarthadastim, the Shophet, was an administrative ruler. Note that the Shophet did not lead troops in battle, as this was not his position. The Hundred would vote and determine a general from the cities aristocracy who was worthy.

    We will be following this policy in-game. The Shophet can only lead troops in times of dire straits i.e. Kart-Hadast and the minor cities surrounding it are invaded, and there are no available generals in North Africa.


    Quote Originally Posted by Poulp'
    What will be the unit size ? Can game options be changed from one computer to another ? (screen size, graphic details, etc...)
    I'm thinking we should stick with large, as this opens up the game to more people. As far as I know, video settings (aside from unit settings) do not have to be the same from computer to computer.

    Quote Originally Posted by Poulp'
    Who should play the inter turn battles ? If I remember correctly, there had been problems with this in the Council of KH.
    The problem was that taking a city during an AI turn without the script activated would cause a CTD. For example, when the enemy sallies out on the last turn of a siege. If the game wasn't saved the turn before, it would CTD.

    This is likely a problem which will be unique to EB succession games, as no other mods run on a script that I know of.

    The solution is to save the game every turn before you hit 'end turn', so the player can have that save, turn on the script, hit end turn, and then play the battle. It's sort of ugly (the player could move things around and change stuff, but I fail to see why someone would purposefully sabotage a game they themselves were trying to win).

    Quote Originally Posted by Poulp'
    I propose a house rule: when the faction leader reach age 50 and/or he settles to go to war in person, we should hold an election to choose the heir among the best candidate at that time (sure, a lot of in game characters will be pissed, but, hey that's politics).
    We generally ignore the Faction Leader and Faction Heir traits.

    This could be solved by allowing the Shophet to rule for the rest of his life. There are a few problems.

    1. Some players would have very long terms, some would have very short terms.

    2. If the person who is currently Shopet isn't very active, it might take a LONG time for him to actually finish his term, and the game will suffer.

    I do know a certain level of activity (signing in at least every 48 hours) will be required for everyone to enjoy this experience.

    Quote Originally Posted by Poulp'
    Another proposition, if a in-forum character turns out to be a compassionate governor, concerned with the welfare of his subjects, he might get some traits representing this in-game.
    Or, you can turn it the other way around, an in-game warmonger should be role played accordingly on the forum.
    This is a good idea, and I agree wholeheartedly.
    Last edited by Bootsiuv; 10-12-2007 at 19:05.
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  3. #3

    Default Re: 1.0 Succession Game Discussion Thread

    First of all, 1.0 looks pretty nice at a first glance.
    Secondly, I would really like to join. Wanted to start one of these things myself after reading about the concept in the gazhette, didn't have the time tough. And carthage seems nice, even tough I never played them before. AS or Ptolemaics would also be cool, yet it seems that the decision to choose carthage is all but taken.

  4. #4
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    Your welcome to join, and don't worry. Those of us who are familiar with Carthage will help you along.

    While it isn't the most forgiving faction, I think having territories in so many different parts of the map will make for some interesting in-fighting among governors.
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  5. #5
    An Imperfect Follower of Light Member Wolfman's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    Could the howling wolf possibly join?
    Last edited by Wolfman; 10-12-2007 at 21:58.
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  6. #6
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    Most indubidubly!

    Quote Originally Posted by Bootsiuv
    armies invading foreign lands are controlled by the council, and the leading general will be chosen by the Shophet.
    Heh, I was just reading that and it should be 'armies invading foreign lands are controlled by the Shophet, and the leading general will be chosen by the Council.

    Sorry for any confusion. I plan on drawing up a constitution of sorts, and if any people have any ideas to put forward, please do so soon.
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  7. #7
    Megas Alexandros's heir Member Spoofa's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    huh? so if i led an army to rome would I play the battles?

    btw pezhetairoi, I will crush you if you attempt to take my spot at Hamilicar.


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    Last edited by Spoofa; 10-12-2007 at 22:15.

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