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  1. #1
    Sassem Member Sassem's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    I'm al so in for a Safot Softim biQarthadast game

    As for organising before we open a thread it would nice to have everything (rules/players-characters/battle plans/army compositions/mods/ game settings/chapter index/translations.. etc) in one single first post

    I think it's very useful to have everything you want to know in 1 post and it should be updated regular people dying or new people have to be assigned to new kids and so we easily can keep track who's turn it is (the player has the button)

    And for the save game thing I like to use the same system as the one we used for the KH Succession game

    These are my looking forward to start a succession game

  2. #2
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    Quote Originally Posted by Poulp'
    alright, brainstorming time

    I'm in favour of having a player handle all battles and troops movements, management, etc during his term (with
    the term itself should be short, one or two years; still long enough to have short term objectives fulfilled, while the assembly works on the longer term.

    players should turn up quick enough this way.
    swapping one save game to as many players as there are battles will quickly become a hassle.

    Yes. I understand your concerns. Hmmmm....

    That being said, I think that having one player play all of the battles during a term might take away from the immersion somewhat....people would no longer really be able to become distinguished generals, because everyone would play every character. It would also sort of eliminate the need to really even have characters, albeit it looks like characters who are governors will play a bigger role than our KH game.

    I have to say that I frown on the idea really. I understand that save-swapping would take some time, but that's really why people should expect to devote 1-2 hours to this game every 48 hours, even if it's only on these boards controlling their respective provinces.

    I have heard that some don't have access to RTW for a while, or only on weekends....this is fine. We can work around issues like this (like if you cant play a battle), but if you never log in to maintain your province then the Shophet will not know what to do, and the game will lose momentum and fall apart.

    So, I hope all players will be able to devote at least 45mins-1hour (at the least) to this game EVERY TWO DAYS!!!!

    I must still dwell on the other possibilities. I think it's time for me to grab a cup of coffee and a pen and pad of paper. I'm going to work out our rules, constitution, what's expected of players, etc.

    This does not mean that our rules are set in stone and I'm open to suggestions.

    Quote Originally Posted by Poulp'
    Also, can a moderator be named for this thread ? this thread to-be that is.
    Or maybe we already have a mod within the players
    Unfortunately, I don't have mod abilities.

    That being said, I was thinking of asking one of the team members who are mods to assist us, although I don't know how receptive they would be considering they probably have more important things to do (like working on the mod, for example), so I'm not going to really bug them about it. I might ask MAA or TA for there assistance, although I don't see us needing it too much. Maybe once in a while (like when someone new posts a question in the 'incharacter' thread, and it sticks out like a sore thumb).

    They're nice guys though, so someone will probably help if we ask.

    Quote Originally Posted by Sassem
    I'm al so in for a Safot Softim biQarthadast game

    As for organising before we open a thread it would nice to have everything (rules/players-characters/battle plans/army compositions/mods/ game settings/chapter index/translations.. etc) in one single first post

    I think it's very useful to have everything you want to know in 1 post and it should be updated regular people dying or new people have to be assigned to new kids and so we easily can keep track who's turn it is (the player has the button)

    And for the save game thing I like to use the same system as the one we used for the KH Succession game

    These are my looking forward to start a succession game
    As always, good ideas. I agree completely. I'll make sure to make it happen, and the save thing will be one of the rules that people will have to get used to. An EB succession game nuisance, but hardly that big of a deal. People just have to save at the end of every single turn.
    Last edited by Bootsiuv; 10-13-2007 at 04:24.
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  3. #3
    Handler of candles Member Xehh II's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    Well, if we're all choosing generals now, I'd like to be a general that does the most of nothing and the very, very, very last in line to be Shophet. I admit, I'm pretty crap at managing large empires, that's why I was concerned about Carthage, so would it be ok if I did as little managing as possible?
    Last edited by Xehh II; 10-13-2007 at 05:28.
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  4. #4

    Default Re: 1.0 Succession Game Discussion Thread

    If you need any help setting up the rules, ask econ21 or TinCow. They have been responsible for setting up "The Will of the Senate" and "King of the Romans". They would have boundless helpful information.

    Oh, and I'd be interested in giving it a go.

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  5. #5
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    Thanks for the suggestion Ignoramus!!

    I think I'll do that.

    Oh, and welcome to the game.

    EDIT: I've actually asked the powers that be if they're is any way that I can be given mod powers in my game threads, or barring that, this subforum.

    I have a feeling they'll say no, and I don't blame them. Someone with mod powers could really screw this place up if they wanted to (although I would never do such a thing, as I don't get a rush from other's misery).

    It really is a big deal for a non-team member.

    The only reason I asked is because I invariably know a new player will ask a question in our incharacter thread (even though there will be a huge disclaimer on the first page, ya know how people are), then someone will answer it, someone else will comment, and the entire roleplaying atmosphere will be gone, and I won't be able to do anything about it.

    That's what happened in the last council thread, if you'll notice.

    Well, if I can't get mod powers, maybe foot, teleklos, or MAA will help us make sure that doesn't happen. I would just rather not bug them about it....they do have a mod to make and probably hardly feel like worrying about a succession game they're not even playing.

    We'll have to wait and see. Maybe will get lucky and one of them will join the game, then it won't be an issue.

    Well, I'm off to bed

    See ya'll tomorrow.

    Bootsiuv
    Last edited by Bootsiuv; 10-13-2007 at 07:08.
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  6. #6

    Default Re: 1.0 Succession Game Discussion Thread

    Quote Originally Posted by Bootsiuv



    The only reason I asked is because I invariably know a new player will ask a question in our incharacter thread (even though there will be a huge disclaimer on the first page, ya know how people are), then someone will answer it, someone else will comment, and the entire roleplaying atmosphere will be gone, and I won't be able to do anything about it.
    Couldn't there be like 2 threads, of wich one would be for questions and stuff, and the other for roleplaying ?

  7. #7
    Sassem Member Sassem's Avatar
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    Default Re: 1.0 Succession Game Discussion Thread

    That was i think the setup al so for KH game but almost everybody me too was posting in the roleplaying thread

    This is why it would be nice that we have somebody with mod rights in the game so he can delete/move post there shouldn't be there

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