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Thread: 1.0x AI Faction Progression Thread

  1. #271

    Default Re: 1.0x AI Faction Progression Thread

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  2. #272
    Wannabe Member The General's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Zee Lusitani, 227 BC:

    Nothing that special, expect that Saka got wiped out completely by Baktria and Pahlava, Makedonia actually won the war against KH (never had that happen before in my games, afair) and the Ptolemies are doing even better than usually, stretching from Byzation to Kyrene to Arabela. The Hai are doing pretty well, too and the Aedui have been doing quite well, considering that they got into war against SPQR a (little) while back.

    And five years later, 222 BC:

    Now it's started to get a bit more interesting. A war broke out with me and the Aedui (they trespassed my lands a lot, then finally attacked me, game crashes, I reload, decide to just go offensive myself->) and I've conquered three towns now, am besieging one and moving soon to lay siege on another two. In Cisapline Gaul the Romani and the Aedui are stuck in a tug-of-war situation, neither making any particular progress. However, a war erupted between the Romani and the Qarthadastim over the issue of who's-the-boss in Sicily, and interestingly the Qarthadastim have been wildly successful, conquering Syrakuse, Messana and Rhegion.

    Another expander is Makedonia, which has conquered a few rebel provinces (Sardike and the-administrative-town-of-Galatia-that-I-can't-recall which had revolted from the Pontic rule) and started a war against the Ptolemaioi, and seem to be advancing deeper and deeper into Asia Minor. The Ptolemaioi are also at war with the Sabae, from whom they've conquered the former Kushite realm, but to whom they've lost and won back Nabatea and Sinai (the ownership of those two cities keeps alternating). Against the Seleukoi the Ptolemaioi have had some success and are pushing them further into east. The Seleukids have been conquering rebel provinces in the east, but their latest conquest revolted to the Pahlavi. The Parthians are struggling with Baktria, who has conquered their southernmost town and are besieging the one north of it (can't recall their names right now, sorreh).

    The Sweboz have been making slow advances and conquered another province. The Aedui, before the war between my Lusitani and them, conquered Raetia. The Casse are still having two armies stand on the border to the province controlled from Ynys-Mon. The Sweboz have one army that has remained stationary since last toggle_fow-Prnt Scrn-toggle_fow, near Jutland. But, that's all from us for now, I'll probably have another update at some time once I've the time to continue the game again.
    Last edited by The General; 02-17-2008 at 10:59.
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  3. #273
    Member Member Deadhuntr's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Due to some computer problems I had to restart my Getai campaign- and here's how it going:



    ^^This was my favorite battle thus far (only had 2), but it was herilous. After the AI sent ALL the troops out I realized I did not neccasiorly need to "win". I caused ONE enemy to riot then I took my HAs + General and chased them into their city. Once I captured the first gate I sent my Horses to capture the rest before they knew what was happening. - Kind of like a lock-out.

  4. #274

    Default Re: 1.0x AI Faction Progression Thread


    The first of my post-VC KH reports. The Great War has begun. I intend to unify all Hellenics under one banner. Baktria has uncouthly broken our bonds of friendship and Ptolemaioi is...Ptolies. I WILL reign supreme. Also, I am playing kingmaker in Africa as I keep the Carthies in check and give their stuff to Saba. Plus, I've taken one of the uber-Eleurtheroi cities. HAs rock so much in easing their conquest. The Arveni and Sweboz are in an epic death struggle. The Casse burst out and unified Brotain. I gave the Sweboz a couple territories just cuz really. More to come!
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  5. #275

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by LordCurlyton

    The first of my post-VC KH reports. The Great War has begun. I intend to unify all Hellenics under one banner. Baktria has uncouthly broken our bonds of friendship and Ptolemaioi is...Ptolies. I WILL reign supreme. Also, I am playing kingmaker in Africa as I keep the Carthies in check and give their stuff to Saba. Plus, I've taken one of the uber-Eleurtheroi cities. HAs rock so much in easing their conquest. The Arveni and Sweboz are in an epic death struggle. The Casse burst out and unified Brotain. I gave the Sweboz a couple territories just cuz really. More to come!
    That is some impressive Blue Death you got there...
    Likstrandens ormar som spyr blod och etter, Ni som blint trampar Draugs harg
    På knä I Eljudne mottag död mans dom, Mot död och helsvite, ert öde och pinoplats

  6. #276

    Post Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Jaertecken
    That is some impressive Blue Death you got there...
    I'm more impressed by the yellow fever, considering that it will likely consume the blue death given enough time...

  7. #277
    Wannabe Member The General's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Cbvani
    I'm more impressed by the yellow fever, considering that it will likely consume the blue death given enough time...
    That's pretty normal Ptolemaic Empire, but in that particular game Bactria's been doing much better than it usually does. Well, for example, refer to my screen maybe four posts above. :p
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  8. #278

    Default Re: 1.0x AI Faction Progression Thread

    Heh well that sort of Blue Death happens when they manage to knock out both the Saka and Pahlava in the first 20 years, on EXACTLY the same turns which I killed Maks and Epeirotes, respectively. Though I've figured out that most of the time its the FMs rather than army composition that really accelerates Swebic, Ptolemaic, and Baktrian expansionism. Eventually they get some gold-chevroned puppies and that is when the break out happens. Especially with the Sweboz as their armies are mainly inferior to the Celtic ones they beat on (ie they have better low-level troops but high end Celt units are more plentiful and punch just as hard, if not harder).
    However, the effect is most easily seen with the Sweboz. Both Ptolies and Baktrians are capable of getting triple-silver and gold chevroned armies, which will be virtually indestructible in the auto-calc AI wars, esp since they will invariably have the gold FM. I've already killed 5 gold chevroned Ptolie FMs and 2 or 3 Baktrian ones, and routed two full stacks of triple silver Ptolie armies. Now its just a matter of shipping my 3 stacks of all-pikes over to annihilate the Yellow.
    Also, I agree that the Ptolies would eventually have beaten the Baktrians had it come to it, since they could use the factional and regional AS buildings whereas Baktria only has access to the regional ones and usually neglects to build the factional one, which means it would be pikes vs non-pikes for the slow win.
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  9. #279
    Wielder of a pointy-thing Member Olimpian's Avatar
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    Default Re: 1.0x AI Faction Progression Thread



    Marian reforms for me

    Finishing off Pontos and KH,just started slaughter of Maks and will soon invade Aegyptus and then the Levant...oh,and I'm filthy rich...so rich I could pave a road with mnai to stretch from one corner of my empire to the other ...

    Life is great... ... just like this mod
    Last edited by Olimpian; 02-26-2008 at 12:15.

  10. #280
    NOBAΛO AYΣE Member Ayce's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Did you just win „Who wants to be a millionaire?” or something? 3808599???

  11. #281
    Member Member Lovejoy's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Wow! Look at that blue death! From india to babylon. Thats scary!

  12. #282

    Default Re: 1.0x AI Faction Progression Thread

    @Olimpian

    You'd best hope Baktria doesn't conquer those two surrounded Pahlavan provinces, else your game will come to a very abrupt end.

    Very impressive, however, Kudos. I take it you built a hell of a lot of trade buildings.

  13. #283
    Clear the battlefield... Member Tarkus's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Good Lord, Olimpian!! How did you manage to get to where you are by 198BC??!!??!!??

    3.8 million mnai...?! How could "a hell of a lot of trade buildings" even lead to this?
    I have seen the future and it is very much like the present, only longer -- Kehlog Albran, The Profit

  14. #284

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Tarkus
    Good Lord, Olimpian!! How did you manage to get to where you are by 198BC??!!??!!??

    3.8 million mnai...?! How could "a hell of a lot of trade buildings" even lead to this?
    "Compound interest is the most powerful force in the universe."
    Albert Einstein

    :D

    j/k.

  15. #285

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Lovejoy
    Wow! Look at that blue death! From india to babylon. Thats scary!
    Let the "sending endless stacks against each others"-party begin...
    Likstrandens ormar som spyr blod och etter, Ni som blint trampar Draugs harg
    På knä I Eljudne mottag död mans dom, Mot död och helsvite, ert öde och pinoplats

  16. #286
    Wielder of a pointy-thing Member Olimpian's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by underthesun

    You'd best hope Baktria doesn't conquer those two surrounded Pahlavan provinces, else your game will come to a very abrupt end.
    Why is that?Does the game end if the AI obtains the VC?That would be a bummer ...i wanna finish off the ptolies first.Still,Pahlava are their protectorate so they shouldn't attack them too soon.

    As for the money... ...I don't know...I keep taxes as high as I can,garrisons just enough to keep cities from revolting,schools everywhere so governors can become very good administrators,trade buildings always a priority(built even those expensive and time-consuming "extensive small trading port upgrade"s),small regional armies to keep rebels away,mercs only when I'm short on men in a critical situation,and not too many stacks out there:3 guarding my borders in Europe,2 in Libya in case ptolies conquer Carthage and think of attacking me,and 6 in Asia Minor to do the conquering.....and my money just keeps shooting up.

  17. #287
    Member Member Hax's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Why is that?Does the game end if the AI obtains the VC?That would be a bummer ...i wanna finish off the ptolies first.Still,Pahlava are their protectorate so they shouldn't attack them too soon.
    No, it won't happen. It can't. The victory script is only enabled for the player.
    This space intentionally left blank.

  18. #288
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Hax
    No, it won't happen. It can't. The victory script is only enabled for the player.
    Well it could be possible to make it work for AI too, right? I would like to do this change in my EBBS just to put some pressure on myself. Otherwise, I am too lazy, you know...

  19. #289

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Olimpian
    Look at Hayasdan. Wow. Never seen that before.

  20. #290
    Wannabe Member The General's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Cbvani
    Look at Hayasdan. Wow. Never seen that before.
    It's not that special. They often get into a war against the Sauromatae, who suffer from HAs' weakness in auto-calc'd battles, and so Hayasdan then becomes the great Caucaso-Sarmatic empire.
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  21. #291

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by The General
    It's not that special. They often get into a war against the Sauromatae, who suffer from HAs' weakness in auto-calc'd battles, and so Hayasdan then becomes the great Caucaso-Sarmatic empire.
    Hayasdan rarely moves out of the Caucasus in my campaigns, despite all my efforts to go hostile against the Sarmatians...
    Likstrandens ormar som spyr blod och etter, Ni som blint trampar Draugs harg
    På knä I Eljudne mottag död mans dom, Mot död och helsvite, ert öde och pinoplats

  22. #292
    Wannabe Member The General's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Jaertecken
    Hayasdan rarely moves out of the Caucasus in my campaigns, despite all my efforts to go hostile against the Sarmatians...
    Interesting, usually in my games they either
    a) sit around doing nothing (almost all factions do this in some games... some sort of an AI failure?)
    b) Take the Caucasian rebel provinces
    or
    c) take the Caucasian rebel provinces AND then go north (happens quite often)

    What makes this interesting is that I've never seen a humongous Bactria in my games, which seems to be happening for other people quite a bit. 'Tis a shame, since I like Bactria, at least more so than AS or the Ptolies. 8)
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  23. #293
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by The Celtic Viking
    241 BCE:



    235 BCE:



    221 BCE:

    To follow up on this, I have some new screens from my glorious campaign as the Arverni.

    207 BCE:



    201 BCE:


  24. #294
    Probably Drunk Member Reverend Joe's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    I am really diggin' the Gray Death... eat your heart out, Xerxes!

  25. #295

    Default Re: 1.0x AI Faction Progression Thread

    Wow thats quite astonishingly close to Alexanders empire!
    In the words of Marcvs Avrelivs;
    Live each day as if it were your last

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    https://forums.totalwar.org/vb/showthread.php?t=97530

  26. #296
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Can't agree more with you, guys. Not too sure I'm looking forward to taking them on, though...

    But hey, I've got my gaesatae, so I'm not scared! If the Galatians could fight their way to and settle in Asia minor, the proud warriors of Arverni can do the same.

  27. #297

    Default Re: 1.0x AI Faction Progression Thread

    I have a campaign right now where a separate "Aedui" faction is doing well for itself north of Epeiros. It was probably a rebellion that caused it, but it might end up being the only place the Aedui survive, which would be sort of cool.

  28. #298
    NOBAΛO AYΣE Member Ayce's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    You might want to call them Scordisci in that case.

  29. #299

    Default Re: 1.0x AI Faction Progression Thread



    This is my curent Aedui campain. Just look at the Yellow Nightmere.
    You know what is the most frightening about it? The ptolies have like 4 full stacks in between Byzantion and Pella. They are in war with the Seleucid (what remains from them) the KH and the Saba. Are alied to Pahlava, Kahardastim, Hayasdan. They actually held Byzantion 2 times but it rebeled, both times, they even took Pella from the Macs. (they Shwaloved Pontos like it was nothing)
    Which wrew finished off next turn by the KH in Demitrias. The Macedonians stood strong for quit a while, holding Theremon (sp?), and Pella - swithcing with the KH in Demitrias.
    The Bactria is fighting the Seleucid, and Pahlava, for dominance. Although hey have more troops both their foes give quit a resistance - Pahlava even occationali besieges one of the nortern Bactrian starting cities.
    (Pahlava became what she is now, actually with my help, I send a few spies and a diplomad ocer there to keep status quo between them and the Saka who were quit large - all additional step holdings of the Pahlava velonged to the Saka before. (but after I left the area, the pahlava turned the tide, and as I returned to observe they had the Saka homelad in posesion but it rebeled, somehow the war ended through diplomacy (not sure who with who))
    Hay is doing his normal stuff, but suprisingly they actually united the Caucasus.
    Epirus and KH fought the Macs for ages until the Ptolies did not decide they want a piece of Europe as well. Right now both of them are at ware with the Getai - lost Naisos to the Eps. And fight over Tylis with the KH, and over Olbia (rebelions) and the Cryme.
    As for me. I took out the Arweni quit early, Gatheret most of the men and send them to Vesontio, and a smaler detachmen to Viennos- almoust undefended. Had a bit luck, they send most of their full stack army against mine, so I took it out in the field, and had no problem with the citie, next I send the army straigth to Georgovia, and again had luck, My general run out of movement on a river crrosing and the dreadfull fullstack from the Arveni capital with Gaesatae was massacred. In the same time, I alreaddy had Patvium and it was cleare that the would attac me from bonia so I attacked the would be attacking stact at my dors, first and continued to take on Rome, first tain Bonnia then Warding off some sieges, till units from gaus came, after wich I went all the way down to Rome, After SPQR was reduced to Capua and Arpi I made them my protectorad, and cept the south in a stalemale between Romans, Epirus (Taras, Rhegio and latter Messana) and Kahardastim (Syracus and Libelao). Had some fights with the Sweboz, which took me into Belgia liberating them from germanic opresion. It was an continuos swithcing between peace and war, with them -they alwys managed to get som full stact on me. The Lusotanns took numatia nad the settlements directli over and belov them, making advances to Epiron, So I took it first, and then wathcen as Kahardastim took Baikor and after my actions(spies) they went to war with each other. I had almout all of France ath that time modern belgium and and Nothern half off Italy, and entered Times of Soldiers. The Lussotans attacked shortly after, so I prepared 2 Armies, with Gaesatae, Slingers, Archers, Neios, Bataroas and Spearmen, and advanced through Spain, taking Numatia and then Velika Palantia(sp?) next advancing by taking Oxtraca. The second army took Baikor which rebeled from Khahardastim to the Lusotans, and there Finaly Cartago betrayed his ally. So I took the punic cities, and made Arse rebel( went to KH, then I bought it) - kicking them out of Iberia. Well they send all theyr might to Sicily, With 3 fulstacs, being shiped there making short work with the weakened Epirus. so I had to dash all my sunits out off Iberia to Italy to fight them. (2 stacs had both like 7 elite african pikemen ) I fought 3 nasty battles whit those stacks - I obliterated them.
    now bessiging Arpi and Rhegio. In the first battle with a weaker army I made good use of the Roman army which stood right next to me when we were attacked, I let the romans engage the Kahardastim forces, and then swept in from the flank, using 2 Gaesatae units for rear attack egainst the elits and routing them.

    So that is where I am, now. Warding off the Sweboz, The powero of Kartago broken, Sicily is mine. And then I will advance agains the Germanic annoyance, so I can prepare for the Apocalyptical clash with the Ptolies.
    Last edited by Ower; 03-06-2008 at 23:21.

  30. #300

    Default Re: 1.0x AI Faction Progression Thread

    Awesome Ower! Though three things:

    * Eliminate the remaining romans (will shorten turn-time)
    * Take Noricum!
    * Take vindobona!
    Likstrandens ormar som spyr blod och etter, Ni som blint trampar Draugs harg
    På knä I Eljudne mottag död mans dom, Mot död och helsvite, ert öde och pinoplats

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