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Thread: 1.0x AI Faction Progression Thread

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  1. #1
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Hax
    Yes, the reforms will get screwed up when you change the settlement's names.
    Oh well .. Blasio have to find another way to be remembered then

    If I change them back now it doesn't mess up with the reforms .. right??

  2. #2
    Member Member Hax's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    I'm not sure, I think it'll be okay.
    This space intentionally left blank.

  3. #3
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: 1.0x AI Faction Progression Thread

    Blasium!! That's priceless.

    Also, renaming totally messes up the city for the AI, so you better don't lose it.

  4. #4

    Default Re: 1.0x AI Faction Progression Thread

    Or you could simply make a backup of the script, and change every instance of 'Rhegion' into 'Blasium', in the script used by the game.

    Once the campaign is over, put back the original script.

  5. #5
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Renaming the city (like I did in the beginning of the game after I took it) couldn't possibly mess up the egyptian navigational "system" (so that they landed there army to sicily)?? Right??

  6. #6
    Member Member Hax's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Eh...no.
    This space intentionally left blank.

  7. #7

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Ibn-Khaldun
    Renaming the city (like I did in the beginning of the game after I took it) couldn't possibly mess up the egyptian navigational "system" (so that they landed there army to sicily)?? Right??
    Anyone have a list of cities that its a big no no to rename?

    Of course at the moment its a rule of thumb not to rename any city,(especially those ones in Italy)
    [COLOR="Black"]Jesus's real name was Inuyasha Yashua!
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  8. #8
    Member Member Hax's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Just don't rename cities. Unless you've had all your reforms.
    This space intentionally left blank.

  9. #9
    Member Member fahrenheit's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Don't ever let anyone tell you something is impossible.



    151 BC
    Last edited by fahrenheit; 03-31-2008 at 22:55.

    "It's best to shut your mouth and let everyone think you're ignorant, then to open your mouth and prove it."

  10. #10

    Default Re: 1.0x AI Faction Progression Thread

    Damn you. I was hoping to get there first with a prettier color.
    Balloons:
    From gamegeek2 for my awesome AI expansion -
    From machinor for 'splainin -

  11. #11
    alterego Member Tartaros's Avatar
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    Default AW: Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by fahrenheit
    Don't ever let anyone tell you something is impossible.

    151 BC
    Whow
    you can hear a pin fall
    that´s a straight "kicking all in the ass"!!
    great work,
    there is nothing more then rebelscum to fight

  12. #12

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by fahrenheit
    Don't ever let anyone tell you something is impossible.



    151 BC
    All Hail our ugly coloured teal overlords
    Do you find something funny with the name Biggus Dickus?

    in the EB PBeM

  13. #13

    Default Re: 1.0x AI Faction Progression Thread

    @fahrenheit

    I for one welcome our new Epirote overlords...

    Damn. I mean, DAMN.

    Just one question: How the HELL do you deal with the distance to capital disorder? It must be obscenely high on the periphery of your empire.

    Now... ON TO TERHAZZA! :-P
    Last edited by underthesun; 04-06-2008 at 03:51.

  14. #14

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by fahrenheit
    Don't ever let anyone tell you something is impossible.



    151 BC
    :whistle: wow that is incredible!! simply unbelievable!

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