Good grief, move on people. This is about first impressions of EB 1.0.
Good grief, move on people. This is about first impressions of EB 1.0.
Do you people not understand English? Continue arguing about religion or something that doesn't relate to this topic and you'll no longer have access to this subforum.
I thought we had just agreed to let it go, and thus already ended the argument?
Regardless, I just noticed something about 1.0 during my Epeiros campaign that I'd like to ask a question about: It seems that the Granaries (the first level of them, at least) don't actually increase your population growth, despite claims on the "Building Card". Is this intentional, accidental, or is there some "hidden" benefit of a granary that doesn't appear?
Cheers.
"ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."
"ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
--- Ambrose Bierce, The Devil's Dictionary
My first impression was simply "wow!". There's so many changes to the already great previous release. But I still haven't started a campaign yet: all the marvellous additions to most of the factions make it too hard for me to choose![]()
Thank you EB team for giving me this luxury problem and be assured your hard work is very much appreciated!
Fought my first battle as Rome against a rebel town, up north,stacked full of gauls. Had my entire army annihilated.
Damn naked warriors are just sooooo hard to kill. That, and the other gauls all appearing in stacks of 240 just adds to the pain.
The campaign map textures and loading screen artwork are great. The AI turn and campaign map is laggy but that could just be my slow computer. I love the new units, especially the Cordinau Orca and Karian warband.
- my first balloon, from Mouzafphaerre
- LS balloon
Modo Egredior
https://www.perseus.tufts.edu/cgi-bi...ookup=Plb.+toc <- read this!
"Do you know what's worth fighting for?
When it's not worth dying for?"
Greats congrats to the EB team!!!!
I've instaled it yesterday and I couldnt leave it before 4am!!!!
It took lots of time to do it tought (I was thinking it wasnt instaling, nearly gived up) but it worthed!!!!
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I've started some campaigns this weekend with EB 1.0 and love it. First I united the tribes as the Sweboz, and loved all the new units, new traits, the celtic fortesses (damn those were hard battles)...
In a short Bactrian campaign I already enjoyed the client rulers and the new bactrian units.
Now I'm conquering the Seleucid Empire as Ptolemaioi and like the new units/mercenaries in the Levant.
And my computer 's finally fast enough to play EB!
WOW![]()
So far, so very nice![]()
Of coursed I loved the regional Rhaetian units, very nice skins... but now back to playing
Cheers
OA
Cicero, Pro Milone"Silent enim leges inter arma - For among arms, the laws fall mute"
Finished my Swêbōz campaign. Now I have 3 questions:
1.) Why is at Sparte pieces of Krete, Kilikia and Aitolia?![]()
2.) The client rulers can't attack siege armies, so will this problem get solved?
3.) I want intros xD When do you have more?^^
It's intended. You can land a family member there and get mercs.Originally Posted by LotW89
Veni
Vidi
Velcro
When its done :POriginally Posted by LotW89
Member for Videoediting
Hopefully in the next version. Currently there will be a problem in winter most places, in summer some places. Or if he's ill or participating in the olympics, I guess.2.) The client rulers can't attack siege armies, so will this problem get solved?
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
lolOr if he's ill or participating in the olympics, I guess.
'cause...Originally Posted by LotW89
1. Cape Taurainon(sp?) -the Mercs-R-Us of the ancient world...
corporate HQ at Lakhedaimon
2. I may have an idea on that...I'll try it in my current AS campaign and get back to everyone on that...but my idea is to attack the beseiging army with a unit out of the garrison and see if that works (also if the Client King joins the unit of______that initiates the sally)
3. Hehehehheh......yet another gullible EB player, youse guys oughtta know by now that if we hassle the devs about release dates for any new content, it gets translated as license to give us smartarse answers and generally mess with our heads (although now that I think of it, keep hasslin' those guys about that kind of stuff, it is hilariously entertaining to read some of the stuff the devs will get people to believe)![]()
If roleplaying, it could be said that you should have no direct control over those governors and to break a siege must attack with a seperate factional army.Originally Posted by LotW89
"The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr
If roleplaying, wouldn't it make sense for the allied puppet ruler to break the siege himself? After all, a semblence of authority (which he has under your government) is better than the potentially no authority that he may have under the new regime. Indeed, he may even be executed for complying with your government.
Cheers.
"ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."
"ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
--- Ambrose Bierce, The Devil's Dictionary
Nice to hear from you, Oleander Ardens. Everything fine with you?Originally Posted by Oleander Ardens
Nice that you liked the Rhaetic units.![]()
Okay, after playing all weekend with no Internet I can finally post my impressions.
LOVE the clouds in the water. Looks beautiful; unfortunately it does make trade routes a little hard to see due to low contrast, but I can totally live with that.
Sounds like the voicemod team paid more attention to accents and diphthongs with this recording (at least from what I've heard, mostly the KH and Makedonian VMs). Expression of strong approval on that score. (An aside about language - shouldn't it be "Iphikratou Hoplitai" or "Iphikratides Hoplitai" instead of "Iphikratous Hoplitai"? I note that the voicemod is saying "Iphikratides"...)
Still getting the rebelling-city CTD, alas.
I really like the Pahlava intro video, but the timing of the text could use some work - there's such a long split between the penultimate and ultimate text splats that I forgot what the sentence was saying by the time I saw the end. Though perhaps I was just distracted by the ooooh shiny.
Looking back over this I note that it looks more like a litany of what's wrong than my actual first impression, which was OOOOOOH SHINY WHAT DOES THIS BUTTON DO OOOH IS THAT GREEK I LIIIIIIIKE THIS.
Or something like that. I forget. It was so many decades ago, and I've killed so many Makedonians since then...
...et Boston delenda est.
Great work, guys!
As techie, I was uncomfortable with EB putting some its files into vanilla Data folder (some of them used to have identical names with those from EB\Data making me wondering which one is effective). I see you even managed to put custom loading progress bar into EB\Data.
No more missing cards, UI colors are readable, v 1.0 is a well-deserved name.
Time to spend some months playing EB, he-he.
I decided to go back and see how the Casse campaign has changed since 0.80. I was very pleasantly surprised.
I was really pleased to see that the Casse start with units they can actually build with their starting MIC.
I disbanded my fleet and most of my army and started building my economy. This was made harder by unattractiveness of Casse maps and alliances to the rest of the world. My diplomat was lucky to get room and board from declarations of eternal brotherhood and friendship with a succession of stuck-up Hellenic successor factions (must be some in-breeding going on here).
I had a hard time beating off the (I assume) scripted early attack on Camulosadae with just two infantry units plus my extended family. However, in this first battle I got to see what the EB team has done with Briton chariots. They are much improved over 0.80 - they are less fragile, but still need to stand-off most of the time, and the steady drip-drip of javelins against the rear of the engaged enemy had the desired effect. The enemy (Calaedonian skirmishers) broke and ran, and the Casse proto-empire was saved.
The regular Year in History pop-ups are a splendid addition. It took me until 261BC before I had enough savings to buy a half-stack and enough income to avoid going into mega-debt, so I had plenty of time to read them.
Just as my precious army began marching north, plague struck at Camulosadae. Still, no going back, I laid siege to Ratei with an inferior force and waited.
When the Eleutheroi finally sallied, I had a nail-biting battle with my melee infantry holding the battle line in guard mode, and my slingers and family members providing flanking fire.
I am very happy to see how slingers have been changed. They still pack a big punch, but greater spacing in their formation makes them more vulnerable to melee and harder to guard. It also limits the firepower you can apply with slingers to a single point.
I haven't come across any enemy cavalry yet - but I still think I will be able to use my slingers if I keep an extra family member or two in the army to supplement their spearman escort.
I can't wait to invade the continent and get to grips with the Gauls. I want to see Oppida and find out if I can mix it with Gaesetae and Gaulic cavalry.
Last edited by Juvenal; 10-15-2007 at 14:06.
Its because of the gay program Ive used for this intro (Ulead Media Studio 7).Originally Posted by Kurulham
The settings are completely retarded, and there was nothing I could do against it![]()
But Ive changed the program to Adobe Premiere, and everything is ALOT better now. Prepare for the next intros![]()
Member for Videoediting
I have been so hungry to play 1.0, but I have other awesome games on queue. :(
Well, some day... :)
I dropped a long running Civilization game just to start playing this one when it came out... I haven't been to bed before 3am at all during the last week ;)Originally Posted by Umnir
Balloons from Andronikos, Frontline1944, HunGeneral, m0r1d1n, Alsatia and skullheadhq
My EB Faction Wallpapers:
https://forums.totalwar.org/vb/showthread.php?t=120204
I must say my head was swooning from the complex building trees, and also the lag! Oh man, I can't wait until I get a faster computer/laptop to play this on. It takes forever to load and play. My seven year old PC is dying from running this mod lol.
I think something added actually slows down the battle performance now (I noticed "gloss maps", not sure what they are though and having them on/off didn't seem to make much difference). I had to turn off antialiasing and now it runs fine no matter how big the battle is, used to get almost the same performance with AA on though. Not sure if it's EB or if something may be off with my comp, I haven't played much besides EB since 1.0 came out.Originally Posted by Han
I'm running it on an AMD 64 3500 computer, using an ATI Radeon x800 256mb graphics card btw.
Balloons from Andronikos, Frontline1944, HunGeneral, m0r1d1n, Alsatia and skullheadhq
My EB Faction Wallpapers:
https://forums.totalwar.org/vb/showthread.php?t=120204
I have not had the chance to heavily tinker with the files, so maybe thats why the game is twice as slow than 0.81, but, its incredibly tedious to wait so long between turns. I hope the team is able to optimize/speed up the game here soon. I could help with the files if need be.
Other than the tremendous slow downs, this game is not going to be deleted of my hard drive, its too perfect, and despite long loading times, the game is growing better and better each release. As if 0.81 was not sweet enough on its own, we get something better![]()
The between turn speed to me doesn't actually seem any slower. It certainly isn't fast, but doesn't feel slower than .81 was.Originally Posted by Power2the1
Balloons from Andronikos, Frontline1944, HunGeneral, m0r1d1n, Alsatia and skullheadhq
My EB Faction Wallpapers:
https://forums.totalwar.org/vb/showthread.php?t=120204
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I'm impressed, hair to heel!
Installation is pretty smooth, no need to be a nerd, and it completes as fast as could be expected from such a heavy mod. Initial loading took 6-7 minutes for me but I couldn't give up my emule and mü-torrent at the background -the latter continuously seeding EB.No serious lags either on the the campaign map or in the battles until the notorious memory leak hits.
The historical insight is just amazing! I'm reading almost every bit and piece, from loading screens to traits and building/unit descriptions.A few typoes here and there but professional games have got as much, if not more of them.
Loved the calm strategy map! No pointless expansions, no useless warmongery. People () are getting on, trading and occassionally taking on the Eleutheroi. The battles are satisfying! No more easy bloodfests. Victory comes with its price and you really worry that you might really lose a struggle!
The campaign map is plain beautiful!Love everything you added. The true potential of the game is unleashed. If only there were much fewer hard-code restrictions, or none at all.
My first session lasted six hours. More sleepless nights of mine shall be consumed with EB, no doubt. Well done, thanks and congratulations once again.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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