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  1. #1
    Resident Pessimist Member Dooz's Avatar
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    Default Re: First Impressions of EB 1.0?

    I think the unusual levels of inactivity on the boards speaks for itself. Everyone is busy playing. :D

  2. #2
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: First Impressions of EB 1.0?

    Quote Originally Posted by Wonderland
    I think the unusual levels of inactivity on the boards speaks for itself. Everyone is busy playing. :D
    Too true, I'm just waiting for my defrag and virus scan to finish then I'm off into a Saba campaign.

  3. #3

    Default Re: First Impressions of EB 1.0?

    I'd like to play. Unfortunately, even after two completely fresh installs, I get a crash to desktop during the initial loading screen. This is quite frustrating.

  4. #4
    EBII Council Senior Member Kull's Avatar
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    Default Re: First Impressions of EB 1.0?

    Quote Originally Posted by Manstein16
    I'd like to play. Unfortunately, even after two completely fresh installs, I get a crash to desktop during the initial loading screen. This is quite frustrating.
    I assume you are loading EB onto a clean RTW v1.5 build? And you ran the vanilla RTW to make sure it works and is in fact v1.5 (as decribed in the readme)? If installed onto a previous EB build, v1.0 will crash.
    "Numidia Delenda Est!"

  5. #5
    Member Member Centurion Crastinus's Avatar
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    Default Re: First Impressions of EB 1.0?

    So, you have to delete everything and start afresh? Is that the catch?

  6. #6
    EBII Council Senior Member Kull's Avatar
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    Default Re: First Impressions of EB 1.0?

    Quote Originally Posted by mjmehrer07
    So, you have to delete everything and start afresh? Is that the catch?
    If your only RTW directory contains an earlier version of EB, you are probably best off deleting it and just reinstalling everything. If you already have a *clean* vanilla RTW directory installed, it's best to make a copy of that and install EB onto the copy.
    "Numidia Delenda Est!"

  7. #7

    Default Re: First Impressions of EB 1.0?

    well im just going through the unit lists on the website and im really impressed by all the new units and reskins, i'm seeing all sorts of amazing new units in areas i never expected. i think its great how there is more city/region specific units since it gives more meaning to capturing certain areas.

  8. #8

    Default Re: First Impressions of EB 1.0?

    Quote Originally Posted by Kull
    I assume you are loading EB onto a clean RTW v1.5 build? And you ran the vanilla RTW to make sure it works and is in fact v1.5 (as decribed in the readme)? If installed onto a previous EB build, v1.0 will crash.
    Yes. After two failed attempts I uninstalled everything and made a clean install on a different hard drive. v1.5 ran fine. I installed EB, only to have it crash as soon as the loading screen popped up. Perhaps the Filefront download is corrupt; I'm going to try again in the morning with the torrent instead...5 straight hours of installing and uninstalling isa bit much for one night

  9. #9

    Default Re: First Impressions of EB 1.0?

    Quote Originally Posted by Manstein16
    Yes. After two failed attempts I uninstalled everything and made a clean install on a different hard drive. v1.5 ran fine. I installed EB, only to have it crash as soon as the loading screen popped up. Perhaps the Filefront download is corrupt; I'm going to try again in the morning with the torrent instead...5 straight hours of installing and uninstalling isa bit much for one night
    i just installed the filefront version and its working fine for me. my file is aprox 652,441 KB , so if your file is smaller in size than that it could be incomplete or corrupted.

  10. #10
    Member Member hoom's Avatar
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    Default Re: First Impressions of EB 1.0?

    Its using more resource. Is taking over a Gig of RAM on my PC & turns are definitely slower.
    Thats ok though, my PC is man enough for the task :)

    The cloud reflection on the water is very pretty but pretty distracting too, could possibly do with a bit of a toning down?
    I keep finding myself looking at the clouds going by when I should be moving my armies, plotting assaults, looking after my cities etc

    I like the new Eleutheroi general, should fit in pretty well everywhere

    Lovin' my KH Somatophylakes :D

    The trading card images directory is a bit messed up, the backs are divided up into region & named but the fronts are all just lumped into one directory & numbered :-/

    Again with the clouds, the in-battle skies are great

    Some very cool new loading screens
    maybe those guys should be doing something more useful...

  11. #11
    Closet Celtophile Member Redmeth's Avatar
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    Default Re: First Impressions of EB 1.0?

    Check the TWC announcement for more from Caratacos' masterpieces.

    Now I'd like to say a few things the Eleutheroi are definitely more powerful so I suggest not going above medium battle difficulty unless you're very good and playing a powerful faction, you might not make it out the first turns.

    Don't be shy to play on hard strategy map difficulty, the AI is more reasonable and thanks to the money script the factions' economies are in good shape even without those extra 10k they receive on VH.

  12. #12

    Default Re: First Impressions of EB 1.0?

    Quote Originally Posted by hoom
    The trading card images directory is a bit messed up, the backs are divided up into region & named but the fronts are all just lumped into one directory & numbered :-/
    Arkatreides explained a bit about this elsewhere already; but allow me: the reason that they are numbered this way is to allow a tool you get to use them too....
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  13. #13

    Default Re: First Impressions of EB 1.0?

    Just started a new Romani campaign last night. I really like the "this day in history" thing that has been added. The clouds over the water is a nice touch. I noticed a few new buildings as well.

    One thing I noticed is, the main intro has been put back. Why is that? I guess it doesn't matter because you can skip it with the esc, but .8a didn't have it. It went straight from the splash screen to the main menu screen.

    Anyway, it's friday and I can't wait to get home from work and rebuild my Roman empire to the economic poser house it was in .8a. (which was a piece of work I might add) Then when I have plenty of money to field monster armies, I'm going to smash down some new barbarian walls :)

    I am anxiously awaiting eb2 ONLY because I hope that the MTWII engine will run more smoothly on my machine. I generally don't have issues on the battle map, but the campaign map sometimes boggs down.

    Good job and keep up the good work.

  14. #14

    Thumbs up Re: First Impressions of EB 1.0?

    Yeah, in my eagerness to play, I kinda botched the install process twice, so it took me a good two hours to get it working. Too excited...

    All I did was play a short Romani campaign before going to bed. Like the gens and the new strat map....oh, and the new trees. I could actually see what was going on when the Epeirotes ambushed me....
    Pontos rocks!

  15. #15
    King of the Golden Hall Member Landwalker's Avatar
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    Default Re: First Impressions of EB 1.0?

    Quote Originally Posted by hoom
    Its using more resource. Is taking over a Gig of RAM on my PC & turns are definitely slower.
    Indeed. So far my only complaint is that it takes a year and a day to load anything, and alt-tabbing is only advisable if you need a few minutes to go take care of something else. And my computer's no slacker, either.

    Cheers.
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  16. #16

    Default Re: First Impressions of EB 1.0?

    My first impression?

    The installer is a helluva lot faster than it used to be.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  17. #17
    Senior Member Senior Member naut's Avatar
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    Default Re: First Impressions of EB 1.0?

    Do you have to reinstall RTW and then install EB, because if so I don't think I could be bothered. Would deleting the EB folder and then installing EB suffice?
    #Hillary4prism

    BD:TW

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  18. #18
    EBII Mod Leader Member Foot's Avatar
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    Default Re: First Impressions of EB 1.0?

    Quote Originally Posted by Landwalker
    Indeed. So far my only complaint is that it takes a year and a day to load anything, and alt-tabbing is only advisable if you need a few minutes to go take care of something else. And my computer's no slacker, either.

    Cheers.
    Put -ne into the target line of the shortcut and it will run in windowed mode. If you make sure that the resolution you play EB at is the same as your desktop it will look fine.

    Quote Originally Posted by tynnmahn
    One thing I noticed is, the main intro has been put back. Why is that? I guess it doesn't matter because you can skip it with the esc, but .8a didn't have it. It went straight from the splash screen to the main menu screen.
    We did this so that you can play the pahlava intro (before we had -nm in the shortcut which stopped all movies from playing). Eventually we will have our own intro.

    Quote Originally Posted by Watchman
    I've yet to get around to playing mine, but I did already engage in my usual pasttime of going through the skins and the EDU out of sheer curiosity. Remains to be seen how the new approach with spear infantry works out, but I'm pretty sure there's been a mix-up in the African elephant stats and for some strange reson a couple of units had their weapon type defined as "siege"...
    I believe the african elephants did have a small problem with stats, but I'm not sure if they were swapped by accident.

    The units with "siege" weapons must stay like that. They are reform units, and thanks to the work of Dol Guldor and others we are able to do something pretty cool with them. Basically we make the building a reform unit is recruitable give a weapon bonus of -1, this makes that reform unit unrecruitable. When the reform happens we place a marker in that province that gives a weapon bonus of 1 (negating the -1), which then allows that unit to be recruited.

    Foot
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  19. #19
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: First Impressions of EB 1.0?

    Wow, that's pretty cool. I'm going to try it out with BI in a bit, has anyone on the team tried it with BI?
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  20. #20
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: First Impressions of EB 1.0?

    Quote Originally Posted by Foot
    I believe the african elephants did have a small problem with stats, but I'm not sure if they were swapped by accident.
    Far as I can tell they've got the crews' and eles' defense scores (ie. primary and secondary) swapped. It's actually even in the unit cards (compare to the Indikoi eles that follow right after). Weird.

    The units with "siege" weapons must stay like that. They are reform units, and thanks to the work of Dol Guldor and others we are able to do something pretty cool with them. Basically we make the building a reform unit is recruitable give a weapon bonus of -1, this makes that reform unit unrecruitable. When the reform happens we place a marker in that province that gives a weapon bonus of 1 (negating the -1), which then allows that unit to be recruited.
    Whoa, now that's some arcane stuff. One question though; doesn't that also mean they'll never be qualifying for blacksmith weapon bonuses ?
    Last edited by Watchman; 10-13-2007 at 09:21.
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