It normally crashes in the campaign map, but I've never had it crash in game.
It normally crashes in the campaign map, but I've never had it crash in game.
I had some crashes in battles, that had to do with videomemory iirc.
Does it crash for a specific factions turn? Does it crash for all the available campaigns?
Ja mata
TosaInu
It crashes at specific times and when I save and restart, it does it at the same location.
Hello odanobunaga,
It's a standard/vanilla campaign or a custom one? Does it also happen when you play another vanilla campaign? It could be an error in the starpos file/or something in there that turns out to be an error for your PC.
Ja mata
TosaInu
It's standard campaign, It happens with every faction I try, it also happens on medieval total war, but I've only tried one faction on that.
Hello OdaNobunaga,
MTW is doing that too? I doubt it's a problem with corrupt campaigns then. Graphics and sound are a suspect. What kind of graphics/sound card are you using?
Ja mata
TosaInu
Nero 6 can cause the debug error. It appears to be caused by the version of the DivX codec used by Nero 6. Check out this thread: https://forums.totalwar.org/vb/showthread.php?t=66964
Crashing on the campaign map can be caused by the audio codec. STW requires that Windows Media Player be the default codec used for mp3 sound files. I had problems with STW locking up, and I solved it by uninstalling the Ace MegaCodecs package which had changed the audio codec that Windows Media Player was using. https://forums.totalwar.org/vb/showthread.php?t=68148
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
Bookmarks