Hello OdaNobunaga,
MTW is doing that too? I doubt it's a problem with corrupt campaigns then. Graphics and sound are a suspect. What kind of graphics/sound card are you using?
Hello OdaNobunaga,
MTW is doing that too? I doubt it's a problem with corrupt campaigns then. Graphics and sound are a suspect. What kind of graphics/sound card are you using?
Ja mata
TosaInu
Nero 6 can cause the debug error. It appears to be caused by the version of the DivX codec used by Nero 6. Check out this thread: https://forums.totalwar.org/vb/showthread.php?t=66964
Crashing on the campaign map can be caused by the audio codec. STW requires that Windows Media Player be the default codec used for mp3 sound files. I had problems with STW locking up, and I solved it by uninstalling the Ace MegaCodecs package which had changed the audio codec that Windows Media Player was using. https://forums.totalwar.org/vb/showthread.php?t=68148
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
Puzz3D is right, if you have Nero 6 installed that is probably the problem. I posted up a fix for this somewhere if you search this forum you should find it. Also certain video card drivers can cause some unexpected CTDs. What are your system specs?
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
Thanks for the help. It seems to be working fine now.
That's nice odanobunaga.
Ja mata
TosaInu
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