I got mine basically as soon as I took the town to the west. Haven't seen a difference in troops yet though, but the description is cool!
I got mine basically as soon as I took the town to the west. Haven't seen a difference in troops yet though, but the description is cool!
I got a message from my advisor that told me that there were upheavels in the celtic world and i should start making my army modern or some such. But nothing obvious.
Suddenly all my recruitment buildings need to be repaired. WTF?
I believe in order to access reform units, you have to rebuild your MIC buildings (or you might just have to repair them, I'm not sure). I suspect that has something to do with it.
Cheers.
"ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."
"ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
--- Ambrose Bierce, The Devil's Dictionary
I tried repairing them but it charged me all kinds of money and next turn there was no change. Still need repairing.
upgrade to the next lvl of MIC to get the reform units.
Try tearing them down and rebuilding them from the ground up.
Although, I'd recommend not doing it all at once, but use just one of them as a sort of "trial run", so that if doesn't go the way it should, you won't have spent a huge amount of money on it.
Cheers.
"ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."
"ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
--- Ambrose Bierce, The Devil's Dictionary
So I have to go through another 20+ turns of building MICs again?
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