When do these occur now, and what preconditions obtain? What is the earliest that the time of bondsmen and soldiers can happen, and what comes after the time of the tribe?
When do these occur now, and what preconditions obtain? What is the earliest that the time of bondsmen and soldiers can happen, and what comes after the time of the tribe?
EB DEVOTEE SINCE 2004
Yes I'm very eager to know too.
For the celtic ones focus on temples and markets in your settlements, for the Sweboz ones I think you need to conquer the Gawjams.
We'll soon update the FAQ with the exact info.
Hey Redmeth, In your AI balancing mod you prevented the AI from recruiting more than 1 unit of mercs per general per turn (I think), I thought it was really useful for insuring that the AI had armies that comprised mostly of its factional troops rather than mercs anyone could of hired. Has anything like that been implemented in 1.0?
Yeah, good question. I want an answer to this aswellOriginally Posted by Dram
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No it did not work like that I think that's impossible to do with the engine, the replenishment times were lowered as was the max number of mercs.Originally Posted by Dram
Now EB 1.0 uses pools so more provinces have the same number of mercs if you recruit one in S Greece it's also gone in Northern Greece. The max numbers are not low but the replenishment time is longer.
Well I do hope you get to work on writing up a quick guide to the reforms . Cause right now I'm going WTF mate for everyone elses . Thank god that the Roman ones are the same and I can change those to be faster .
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Join the Army: A Pontic AAR
https://forums.totalwar.org/vb/showthread.php?t=96984
...uh coptic mother****er:A Makuria Comedy AAR
https://forums.totalwar.org/vb/showt...93#post1814493
I don't feel it's neccessary to start a new thread. So could someone give me some hints in what direction I should be going for the Carthage reforms.
You know, I wrote the damn script, but I cannot remember what you need to do.
Spoiler Alert, click show to read:
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
Thanks a lot. I'm really enjoying Carthage's recruitment focus on Regionals this time around.
What numbers do we manipulate for our germanic fiends ?
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Join the Army: A Pontic AAR
https://forums.totalwar.org/vb/showthread.php?t=96984
...uh coptic mother****er:A Makuria Comedy AAR
https://forums.totalwar.org/vb/showt...93#post1814493
do you mean, self-editing the code? why not just bump up the unconditional reform?
ps- the reason the German reform is seemingly difficult is because there shouldn't be heavily armored masses pouring over the borders in 250BCI was going to up the turns for when its even conditionally available nonetheless unconditional but wise EB members informed me that it wouldn't be much fun to wait out the whole game and I agree having never gotten the Marian reforms once before I became bored from tedium (so refer to this when you say it is anachronistic to have them early)
Last edited by blitzkrieg80; 10-14-2007 at 06:06.
HWÆT !
“Vesall ertu þinnar skjaldborgar!” “Your shieldwall is pathetic!” -Bǫðvar Bjarki [Hrólfs Saga Kraka]
“Wyrd oft nereð unfǽgne eorl þonne his ellen déah.” “The course of events often saves the un-fey warrior if his valour is good.” -Bēowulf
“Gørið eigi hárit í blóði.” “Do not get blood on [my] hair.” -Sigurð Búason to his executioner [Óláfs Saga Tryggvasonar: Heimskringla]
Wes þū hāl ! Be whole (with luck)!
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