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  1. #1
    Cthonic God of Deception Member ULC's Avatar
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    Default Dark Ages Total War: Community input

    I'd like to hear from the community (not just modders) about what factions they would like to have in Dark Ages Total War, considering it is the community that will be playing it, and I would like it to be as fun and enjoyable as possible. Also, suggestions beyond which factions to include are welcome, such as units (must include evidence for such a unit, as were sticking as best we can for historical accuracy ), faction symbols (for flags and prebattle), and kings and heroes (again historical accuracy).

    We already have for the early period (as a reminder, the early period starts at 632)...

    Britons
    Irish
    Picts
    Scots
    Anglo-Saxons
    Saxons
    Norse
    Neustrasians
    Austrasians
    Burgundians
    Basques
    Frisians
    Suevi
    Visigoths
    Bavarians
    Lombards
    Beneventians
    Carinthians
    Avars
    Bulgars
    Khazars
    East Romans
    Sassanids
    Arabs (In need of naming)

    For High (Starts in 800)

    Irish
    Scots
    Welsh
    Wessex
    Norse
    Holy Roman Empire
    Asturias
    Aquitiane
    Bavarians
    Beneventians
    Moravians
    Polanes
    Bulgars
    Magyars
    Khazars
    Volga-Bulgars
    East Romans
    Cordovians
    Tahertians
    Aghlabids
    Abbasids
    Abkhazians

    For Late (Starts 912, a supposed time of the "conversion" of the Khazars to Judasim)


    Irish
    Scots
    Wessex
    Norwegians
    Sveans
    Danish
    French
    Holy Roman Empire
    Astrurias (Leon?)
    Burgundy
    Italians
    Papacy
    Bohemians
    Polish
    Lithuanians
    Magyars
    Bulgarians
    Cumans
    Kievians
    Rostovians
    Volga-Bulgars
    Khazars
    East Romans
    Abkhazians
    Seljuks
    Armenians
    Abbasids
    Tulinids
    Tahertians
    Aghlabids
    Idrissids
    Cordovians

    Again, any suggestions as to the line up for the early period are welcome, as are units, flags, kings and heroes.
    Last edited by ULC; 10-05-2007 at 18:32. Reason: Oops!

  2. #2

    Default Re: Dark Ages Total War: Early Era

    Carolingian(Charlemagne) for the early/high era please. For the Carolingian units: Scola Heavy Cavalry and Carolingian Heavy Spearmen.
    As for kings and heros: Charlemagne(king) and Roland(hero).
    Also for high era: Avars. Special unit: Avar Horsemen. No known kings or heros, but since they were completely nomadic ,they did have this nifty completely portable town/city they moved around with them.
    Cheers
    Alex

  3. #3
    Member Member axel's Avatar
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    Default Re: Dark Ages Total War: Early Era

    Here s a map from the russian tribes: http://nl.wikipedia.org/wiki/Chazaren
    http://nl.wikipedia.org/wiki/Seltsjoeken
    wot about the petsjenegen they where turkisch clans wot fight for Byzantine but in 1053 they join the seldjuks but i always thougt they where a tribe of there own like the cumans and the volga bulgars?? :http://en.wikipedia.org/wiki/Pechenegs
    http://en.wikipedia.org/wiki/Image:Khazarfall1.png
    i am searching for the arab factions i found somme maps with kingdoms.:
    http://www.euratlas.com/time1.htm
    http://www.euratlas.com/time2.htm
    http://www.fordham.edu/halsall/sbookmap.html
    http://www.euratlas.com/atlastor.htm
    i think the seldjuk of rum and the armenians and more wot i could see on the maps
    i hope this helps

  4. #4

    Default Re: Dark Ages Total War: Early Era

    Nice faction rosters and well researched it seems to me YLAC

    I'd be satisfied like this - just make sure that the starting positions ensure that an area (say France) can support adequately in financial terms all the factions you assign there - ie there is a balance of province number/wealth/factions present there. It tends to make the AI factions give a much more challenging game. If not, the clans on poor lands will be quickly swallowed by the ones on rich lands and in a few years you'll be ending up with 4-5 superfactions and everyone else gone.

    Noir

  5. #5
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Dark Ages Total War: Early Era

    Quote Originally Posted by Noir
    Nice faction rosters and well researched it seems to me YLAC

    I'd be satisfied like this - just make sure that the starting positions ensure that an area (say France) can support adequately in financial terms all the factions you assign there - ie there is a balance of province number/wealth/factions present there. It tends to make the AI factions give a much more challenging game. If not, the clans on poor lands will be quickly swallowed by the ones on rich lands and in a few years you'll be ending up with 4-5 superfactions and everyone else gone.

    Noir
    Thats actually one of my concerns, particularly for the British Isles, where we have about 4-5 factions duking it out at a time. This makes me what to remove thye Picts, but I would like to here what everyone else thinks. Actually, the AI is rather hard now that I implemented the features I want for DATW (Streamlined building system, which is rather RTW and M2TW like, but the MTW AI seems to grasp it better then the previously aforementioned games, negative CAB/CDB for non spear units, Fear for more then just camels (Beware of the Norse in High and Late!), higher rebellion rates, etc.)

    Alex D, as for the Carolingians are represented by the Austrasian faction in early, and the the "Holy Roman Empire" in High, so no worries. As to the Avars, by 800 they were a broken people and held no real political signifigance IIRC, but if you could come up with proof otherwise then I may consider it, so long as it doesn't hurt other factions.

    I have long considered it, but I want to hear what the community thinks first. My idea was that since many factions during this time period were switching religions, which is hard to do game wise, I could intsead turn religion into culture.

  6. #6
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Dark Ages Total War: Early Era

    In the name of self interest and wanting to what the community wants, thinks, and feels....BUMP!

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