All right guys here's the deal. I'll create a post here with resources for anyone willing to learn how to model and/or skin.
In order to model for EBII you first need 3dsmax or Milkshape. There's plenty of tutorials about modeling for Max (I actually tried some of them) and for Milkshape (I presume).
In order to skin I think Photoshop is the best but there's also other programs.
I'll be filling this post with links to specific tutorials and tools around the forums here and at the TWC
If you want to show us your work, it doesn't have to be a perfect unit but it has to be something tangential like for example if you want to be a skinner do a nice mail or scale texture, or a fur texture (we'll be needing those), or for a modeler a nice Celtic shield with some Celtic art painted on it would be really nice or a helmet things like that. A simple google (image) search will yield plenty of pictures to serve as concept art.
This is for everyone who wants to learn and help we need you guys, if you think you have the time and maybe an artistic inclination give it a try, we'll do our best to help you out and the people who show promise will make it on the team. Is this alright with you?
Below are a lot of links to tutorials and tools, there's a lot of resources here but many of the tools are only needed to insert the stuff into the game, but first you must make sure you have the basis of skinning and modeling, Like I said above, if you show us you can do ancient or medieval armor, swords and so on and they look good than your help is very welcome.
Good Luck!
A compilation of many tutorials see the modeling/skinning section.
Alletun's Unit Makers Tome of Knowledge is excellent.
More links to tools and tutorials:
Bookmarks