The way I see it skinning isn't terribly hard, if there is time. However modeling might require some software tools, which might not be free. Perhaps the EBII team could give some skinning objectives/targets and volunteers could post their skinning attempts and if the artworks meet the expectations, then they could be used.
Last edited by -Praetor-; 09-30-2009 at 18:47.
Where are all the good ol' EB1 skinners? Prometheus still logs in TWC occasionally, maybe you can lure him into working for EBII again.
I volunteer cocobongoclub-DJ.
OMG I haz a balloon,
-awarded by chairman
Hello!
Do you still need modeler and skinner? I have some skills in 3ds Max, enthusiasm, and some free time. Also I keen on history, especially on the EB time frame. I'm not a great modeler but I think during the process I gain more experience.
If you need my help, please contact me, and explain the duties, standards, and other stuff. I will be glad to help.![]()
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