Quote Originally Posted by Puzz3D

Another thing these new players and some vets don't understand is that having a huge number of unit types degrades the gameplay because the gameplay becomes overly complex which undermines tactical decisions being the main determining factor of the battle's outcome. The outcome is determine more by what units you buy than by how you use the units. We saw this happen in MTW with the huge increase in the number of unit types. In an attempt to restore tactics and playbalance, more and more hidden bonuses are being used for various units inh the new engine, but this technique emphasizes matchup tactics while maneuver tactics diminish in importance.
True.