Quote Originally Posted by Wolf_Kyolic
This is how MTW2 is played now. ALL the games are the same. ALL:

1- No need for missle battle. Waste of time. Only bring troops which can melee. Don't forget to bring 3 horse archers because they do well if you flank with them and you can EVEN shoot a few volleys.

2- Advance cavs and click on enemy infantry line because cavs eat inf for breakfast now. Brilliant CA Devs decided that way.

3- The only way for oponent to stop that is to counter charge his cav to yours (nope spears won't work either) but don't worry you will pull your cavs back (disengage) after the engagement anyway.

4- When cavs engage in front of infantry line (!) double click your inf behind enemy. When they engage pull cav back.

5- Now this is critical! If you are good at pulling your cavs back, the battle is yours. Disengage as much cavs as possible and flank with them (in and out...hit -pull back, hit -pull back...again and again). While doing that always keep an eye on the rest of the cavs so that you can disengage a few more and send to flanks. And don't worry they won't route because you disengaged. This is not MTW. Things are limber now.



Quote Originally Posted by Denali
Pretty much everything you mentioned above is fixed in kingdoms. Seriously, the kingdom balance is pretty good.

But nobody plays it

Are you sure about that Denali? I gave in an installed kingdoms for a little try and started a crusades campaign. Now I know AI sucks, but even with the morale bonus they got at very hard (they get such things yes?), the 5-step program of kyolic seems to work too well. It's not even funny anymore.