Quote Originally Posted by Lupu
About kingdoms balance:
Now that missile battles are important,
there are new unbalances
First of all pavise crossbowmen make hacked meat out of archers costing more than themselves.
Second: the same is for mounted crossbowmen vs other HA, also melleeing is no option for the other HA because the MC are so fast
Third: that combined with crossbowmen ammo lasting longer is a game killer for non-pav. crossbow factions.
Fourth: (This has been since 1.0 but wasnt important) the winner of the missile battle has to attack because he has more men left to shoot away the remaining ammo faster. But still winning missile battle with xbows vs archers makes xbows having MORE ammo left.

Any opinions on that? it has been since 1.2 with crossbowmen being superior, they havnt fixed it, and its so easy to make out, is it because CA have european culture or something?

Thats what I think is one of the few things left in kingdoms that makes battles won by the part with the most overpowered units...

L
Sounds like nothing much has changed. These are points that were present in MTW, Pavs were overpowered back then too.
Don't forget that Mounted Crossbows also possess CC ability I'd love to see someone actually try to do this. It seems to be an unnecessary advantage to offer European factions who already possess a measureable advantage with overpowered pavs. If HA are a threat and a nuisance to European factions, that's how it was!
The east/west balance is still broken.......since MTW

.......Orda