uruk-hai 01:00 10-15-2007
No plans for a patch for kingdoms?i sure hope that's not the case, and are working on a patch and just said that for some evil joke.some thing tells me its for real and not just some evil joke.I hope that we get one patch for kingdoms that does just fixes some or all of the bugs.like the stone forts bug in the crusades campaign.Now i am strating to rethink about if i should buy empire total war.
lets look at a game two games called stronghold 2 and stronghold legends.if i remember right stronghold 2 only had only 2 patchs for it by the time stronghold legends came out.stronghold legends did how some mp bugs like in a 1v1 or 2v2 games you were unable to talk sometimes,but a few patchs later and its fixed,with better mp.Now lets look at stronghold 2 , two more patchs come out for it,after stronghold legends out.
so if firefly can patch a game even after a new game of theres came out.i think ca and sage should be able to make at lest one patch for kingdoms.
CA have always been parsimonious with their patches. I am not sure this marks a big change.
The decision not to make a significant 1.3 patch for M2TW was a bigger blow to me - it seemed clear then that it was considered too much work to bring the vanilla game up to the level of the expansion. That the passage of time has not changed this evaluation is not a surprise. I am not that bothered about Kingdoms - I am not aware of major bugs, but I don't read the bug list (I want to remain a happy gamer).
What I would like to see is a bit more tweaking of the AI.
The strategic AI is the most in need, IMO. I kept a log of the battles in a England VH/VH AAR and they were nearly always with the odds in my favour. Typically, the AI can't organise an offensive determined enough to catch me at a disadvantage. Nor can it avoid such offensives being organised by me. Now that does not sound so bad - given that I am a human and it a dumb AI. But because I like to wage war on a shoestring, the AI should be able to get me at a disadvantage - I know I can still win battles outgunned. However, the AI just does not get its act together. It dithers and divides.
Also, playing around with the game for a PBM in crazy ways (trying to make it harder, not easier), it is clear that there are still whacky failings of the strategic AI. For example, it will sometimes ignore empty enemy settlements, turn after turn - just walk right past them. You literally can't give the settlements away. And it seems to prefer full stacks to be led by captains and leaves generals with penny packets. You can use the consol to give a good army to a general and next turn the AI will hand it over to a captain.
The battlefield AI also has problems, although I still maintain that it can often give players a run for their money if the odds are 2:1 in its favour. However, it does still suffer from passivity in the face of fire and undue exposure of its general to risk (suicide generals). A few days ago, I fought a siege assault where the AI crippled itself by making its general one of the first units to - literally - walk into my schiltron. Today, I watched my son fight a 1:1 sally which was basically just a turkey shoot.
Ramses II CP 03:38 10-15-2007
Seems to be the way things are going with the industry in general. Good slides to adequate slides to 'Well, they aren't
crash bugs, so who cares?' As long as the consumer continues to enable it, the slide will deepen.
Maybe this is a chance for some up and comers to make a decent game, take good care of it and dethrone CA from this niche market. More likely the niche itself dies, and that might be for the best.
Originally Posted by
Ramses II CP:
Seems to be the way things are going with the industry in general. Good slides to adequate slides to 'Well, they aren't crash bugs, so who cares?' As long as the consumer continues to enable it, the slide will deepen.
Maybe this is a chance for some up and comers to make a decent game, take good care of it and dethrone CA from this niche market. More likely the niche itself dies, and that might be for the best.

No, what its a chance for is for consumers to recognize that this trend is well established in the gaming industry, and reliant on thier consumption.
No big surprise here, they wont be issuing another patch, why should they? Some clever modder will come along and mod the game anyway, not only that the modders will be revered on fan baords all over the web.
By the same people who whine about not getting patches from the producer.
i tend to think people are OTT with criticism of CA over bugs and patches... but no patches for kingdoms combined with no bug fixes in 1.3 gets a big

from me.
broken crescent over kingdoms for me.
Daveybaby 17:03 10-15-2007
This is... inexcusable.
I find it staggering to comprehend that they can leave the game in a state where it provides no challenge whatsoever on even the hardest difficulty level.
At the very least the grand campaign should be brought up to kingdoms standards.
Originally Posted by econ21:
I am not that bothered about Kingdoms - I am not aware of major bugs, but I don't read the bug list (I want to remain a happy gamer).
I tend to avoid reading the bug list, too, but there is one decent sized bug that may cramp your enjoyment of a campaign(if you don't expect it). A feature mentioned in the book, reinforcements for Wales if they conquer towns on their border, doesn't work.
I wasn't as bothered as some by the Securom thing(comes on most accounting software anyway, according to a friend of mine in that field), but I'm pretty disappointed by this. Kingdoms is far above MTW2 in most ways in my opinion, and I'm willing to ignore all the little spelling and other errors that should be easily fixed, but I'd at least like them to fix some of the features mentioned in their own game manual.
TevashSzat 02:07 10-16-2007
Sigh....too bad.
I, unfortunately, am one of those people that stay by a series. I know, M2TW is a huge dissapointment bugwise, but IMO the TW series is the only of its kind and is not something that you can easily find a replacement for like cookie cutter FPS/RPG/RTS games.
Originally Posted by Xdeathfire:
TW series is the only of its kind and is not something that you can easily find a replacement for
I look forward to the day when this will not be the case any more.
TheLastPrivate 04:48 10-16-2007
There are very few companies that seem to actually follow up with customer service patches and support - namely Blizzard, which I credit their success with their continuous support/patches of their games.
Really, I think CA has potential to be a megamonster in the industry by their own rights, they just don't play up to it for some unknown reason - probably involves money and in-group politics.
Originally Posted by TheLastPrivate:
Really, I think CA has potential to be a megamonster in the industry by their own rights, they just don't play up to it for some unknown reason - probably involves money and in-group politics.
And I think it involves the lack of ability. You all need to take into consideration the fact that they could not knew how to make ai better and fix those bugs.
pevergreen 11:44 10-16-2007
Originally Posted by TheLastPrivate:
There are very few companies that seem to actually follow up with customer service patches and support - namely Blizzard, which I credit their success with their continuous support/patches of their games.
Really, I think CA has potential to be a megamonster in the industry by their own rights, they just don't play up to it for some unknown reason - probably involves money and in-group politics.
They still patch Warcraft 3 even though they dont need to. Subtle Balances. That dedication (and the huge tournaments that still go on for it) is beautiful.
crpcarrot 11:25 10-16-2007
Originally Posted by hrvojej:
I look forward to the day when this will not be the case any more.
yeah me too a little competition wouldnt hurt this sellers market.
Single Sign On provided by
vBSSO