In your case perhaps it wasnt a mistake. I came to TW at shogun and I didnt regret the time I put into the game, MTW came along and I bought it right away, my mistake as at the same time I was buying games from another company that was notroious for putting out almost finished games and getting feedback, yadda yadda.
However the simplicity of this is that one must understand that this is an
industry issue , not exclusive to CA,and the easiest, direct and most fruitful way for the end user to affect the situation is by them assuming control over thier singular piece to the equation (that piece being the holy grail of the process).
Thats your purchase, once you give your money over, your pulled into the process. I remember playing Koei games on my SNES before message boards, heck i didnt even have a PC. Now its a right of passage to get a game and go seek out the official patchs and the community mods.
The simplicity of the process and the consumers role in it, isnt complex alpaca. Once you make the purchase it does become more problematic, but here we are years later with the TW series, do you think the cat is out of the bag yet?
If it isnt I'll let everyone in. Games are released today early with minimal testing (this is the main issue) because of fan sites, free mods, pre order, direct downloads, zealous flattering reviews, and solid sales. Hence you have issues, and they dont get corrected until
after sales are made.
Very simple, the corrections are made after the games release, not before and this simple reality is all one needs to look at to understand the industry has parlayed the process into a nice business model.
Yet, through the haze there is the customer, and thier credit card or cash and thier
willingness to go along. I dont propose that my solution is the end all be all, but it is the one solution offerred where the end user has 100% control, that makes it a no brainer IMHO.

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