Yes, that's what I think...Also, to have the top native barracks you need gov type 4, if I'm not mistaken.
Yes, that's what I think...Also, to have the top native barracks you need gov type 4, if I'm not mistaken.
Originally Posted by Mister V
That's correct, you need type 4 for top native mic.
I've edited my earlier post to show this new information, cheers Mister V :)
so my level 5 barracks located at my level 4 governments at garama and Syracuse don't count towards the reforms, because they are not among the list of provinces?
Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr.
H.
In another thread there was a better explanation about Xantipphos stated by a member as:
“Xanthippos may be recuited by the Qarthadastim during the years 256 and 255 if they are at war with the Romans and if he has not already been offered. The player is notified of his availability by the advisor.”
Who is this Xan anyway???? I have never encountered him or any reference other then the present thread about him! What are his triggers and its fuction?
Last edited by Leão magno; 10-30-2007 at 10:30.
From the markets of Lilibeo to the Sacred Band in the halls of Astarte, from those halls to the Senate of Safot Softin BiKarthadast as Lilibeo representative
Xanthippus was Spartan merc who was hired by the Quarthadastim as militry advisor during the first punic war. He was the mind behind the Quarthadastim Victory against Regulus. The full story can be read in the "Year in History" Events.Who is this Xan anyway???? I have never encountered him or any reference other then the present thread about him! What are his triggers and its fuction?
Well, you have just quoted the triggers for him to enter the game. If those conditions are not met he will not enter the game.
Garama is, Sycraruse isn't.Originally Posted by HamilcarBarca
Those are the Settlements who countso my level 5 barracks located at my level 4 governments at garama and Syracuse don't count towards the reforms, because they are not among the list of provinces?
Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr.
H.
Lepki
Garama
Adrumeto
Kirtan
Ippone
Tuat
Siga
Lixus
Sala
Gader
Mastia
Sucum-Murgi
Baikor
Arsé
Oxtraca
Numantia
Emporion
Tyde
Pallantia
Vellika
Tolosa
Massalia
Segesta
Arretium
Ariminum
Roma
Capua
Arpi
Taras
Rhegion
I have been searching for clear outlines of what you need to do to get the reforms. But nobody has actually given a clear answer. I am unfamiliar with all this scripting business - I just want to play the game.
All you people who post 'LOOK AT THE FAQ' are not being helpfull at all - you are being smart-arses. This is not helpfull, so please, If you are going to post, then try to be helpfull.
So please, anyone who knows how to get these reforms and knows how to communicate this to people without deep scripting knowledge ect... then please come forward and help people like me out. thanks
Well bearing in mind that the FAQ tells you exactly what to do to obtain the reforms they are really.Originally Posted by Jorduan
https://forums.totalwar.org/vb/showthread.php?t=84854
Assuming you have already read the FAQ, what about it confuses you?
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