(H/M)

Having played this faction extensively in 0.8 I have to say this update to 1x and the subtle changes to the game mechanics has made things enthralling. Currently suffering from a lack of sleep :).

I am having to conduct campaigns against rebel provinces, and they are no longer the walk over they were before. They are also counter invading!

The Sweboz roster presents its own issues in terms of the unit types you have to use.....but damn its fun to play with. The mercenaries available are also great and all the unit roster seems to 'fit'. In terms of battles, the balance seems to have been improved greatly, with my units holding their own in formation but being cut to ribbons at time when not. I am no stat monkey but nothing so far seems out of kilter. The traits are also working well.

I have reached 230BC and no CTDS as yet and no reforms have triggered.

My overriding feeling is this update has tied lots of loose ends into the final product and made the whole product more interesting, engaging and harder :).

Question, is there an optimum for the game settings?

Finally, the world history.....who ever put that together many, many thanks, I bet it was a bitch to edit.