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  1. #1
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: How to get the money

    Be careful of how many agents you have; they cost upkeep too.

    Disband as many militia within your cities that are deep in your territory. Try to only keep those with free upkeep.

    Adjust you capital as necessary to minimize corruption.

    NEVER NEVER build the brothel line of buildings because your governors will get horrible traits and you'll have to end up killing them all.

    Send a couple of merchants near Constantinople for the silk relatively quickly. Good merchants can make a couple hundred gold on one easily and get much more from taking over nearby merchants
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  2. #2
    Hǫrðar Member Viking's Avatar
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    Default Re: How to get the money

    IMO,

    most important is how many castles you have versus how many cities you have. Castles that are 3~4 or more provinces away from the closest common border with a foreign faction should be turned into cities.

    secondly is naval trade. Don't bother to construct ports in castles for any other purpose than ship production. Ports and naval merchant constructions in cities are on the other hand an awesome source of income, so make sure you have built the best port avaible.

    third is the farms, which provide about as much income in desolate regions as trade does. Also they increase population growth which again leads to new upgrades of ports and farms and more income.

    lastly there is the tax rate, which I usually have set as high as possible. If you have a city that was created huge by always having low/normal tax rates, you might suffer problems with popularity as when spies enter or if you get excommunicated or similar since you cannot lower the tax rate much. I don't know if it is more profitable either.
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  3. #3
    Lord of all Under-Thumb Member Jason X's Avatar
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    Default Re: How to get the money

    Quote Originally Posted by Viking
    lastly there is the tax rate, which I usually have set as high as possible. If you have a city that was created huge by always having low/normal tax rates, you might suffer problems with popularity as when spies enter or if you get excommunicated or similar since you cannot lower the tax rate much. I don't know if it is more profitable either.
    well, the point about setting tax rate low in early game is that you get to huge city as quickly as possible, THEN you bump up the tax rate for that city. it also raises the chivalry of the governer (which also helps the population boom).
    "Patriotism is the belief that your country is better than any other because you were born there"

  4. #4
    Hǫrðar Member Viking's Avatar
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    Default Re: How to get the money

    Quote Originally Posted by Jason X
    well, the point about setting tax rate low in early game is that you get to huge city as quickly as possible, THEN you bump up the tax rate for that city. it also raises the chivalry of the governer (which also helps the population boom).
    Most valid. Personally I set the tax rates high so I can sustain bigger armies early on and start the conquests right away. In my Scotland campaign I wiped out England without any field battle ever been fought, maybe by turn 30 or so. I tend to make my generals dreaded also.
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  5. #5
    Member Member Syrous_PL's Avatar
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    Default Re: How to get the money

    If you looking to get some cash quick and you happen to be playing a catholic nation, then going on a crusade is a good option (should also work with Jihads if you are Muslim).Assemble 3 or 4 decent armies and ask the Pope for a crusade to holy land. While your armies are on a crusade you don't pay the upkeep, so that is the first bonus. Secondly, starting at Byzantium pillage every city on your way to the holy land, but don't leave your armies there. Destroy all buildings (gets you cash) and move on. You can give the city as a gift to one of your allies and castles to the pope to keep him happy (we want pope to be our buddy, plus castles would give too much advantage to our neighbours who can become our enemies soon). But I digress.
    The reason you don't want to stay in the city for too long is that it takes some effort to keep the city happy and productive far away from your capital, plus your crusades will desert if you don't keep moving forward. You will loose some soldiers on the way, so at the end you may need to consolidate your armies, but with 3-4 stacks you will crush most enemies on your way.
    Once you reach the target city you will be nicely rewarded with experience for your general and the troops. At that point you may start marching back and pillaging the same towns, that probably turned rebel by now (as I said it is hard to keep them happy...).
    So, that's a quick and ruthless way to riches.

  6. #6

    Default Re: How to get the money

    Unluckily this does to apply for the Byzantines. Your description of the sacking and pillaging has nearly convinced me to start a campaign with a Catholic faction!
    BYZANTIUM WILL ENDURE ANY INFIDEL ASSAULT!
    (General 129)

  7. #7
    Member Member Atreides's Avatar
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    Default Re: How to get the money

    Quote Originally Posted by Jason X
    well, the point about setting tax rate low in early game is that you get to huge city as quickly as possible, THEN you bump up the tax rate for that city. it also raises the chivalry of the governer (which also helps the population boom).
    Personally i disagree with your statment.

    Population booms can also be enhanced with farms which will provide every turn money ((economic benefit I), secondly with higher taxes more earnings (economic benefit II).

    See the economic benefits are very import since you always short on money in the beginning. It's preferably to build every turn in every city/castle. Just make sure your building the high return buildings.

    With high taxes your population will still grow rapidly but enable you to build al the good buildings (trade, happiness, culture/faith) (cultural building policy) more over it enables your population to become 'your' way (for example catholic).

  8. #8
    Norse Archer of Blood & Spirit Member SeekerDK's Avatar
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    Default Re: How to get the money

    Get some merchants to the Ivory, spice and especially GOLD deposits in Africa. There are (as i remember) 2 gold + 1 Ivory in west, in what would today be the border of Morocco and Algeria (you can just see one of the goldmines on the brim of the blackened map-part). There is some Ivory and lost of spices (and other middle income resources on the west bank of the Red Sea (Egypt).

    The gold mine easily generate 1000+ each pr turn (finance of 3-4). Last i check I got 1500+ with an 7-8 finance merchant on a goldmine with my capital in London (profits are positively affected by distance to capital). And when merchants are so far abroad, they develop trait fairly fast. My experience is that you have to fight some other merchants in Egypt, but in the west you have no competition.

    Of cause, as someone else mentioned, you can always go on a sack'ing rampage. It doesn't need to be a crusade (which has the positive of cheap crusade armies and no upkeep, but the downside of major side trips resulting in desertion).

    Jason X makes a very good point, thou easily overlooked.
    "chivalry of the governer (which also helps the population boom)"
    I think you get 0.5% population growth for each chivalry, that give you 5% at max chivalry. That can make a Castle into a Citadel in no time which is a life saver in hard campaigns / hard difficulties. It's also good for buffing up cities which have build what is needed on the current level, but still needs some population to upgrade.

  9. #9
    Lord of all Under-Thumb Member Jason X's Avatar
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    Default Re: How to get the money

    what i'd clarify is that if you're playing a high chiv turtle style, low taxes speed up the process of tech-ing up (of course build farms and other economic stuff). after the initial rebel land grab, i've not had any problems with money as far as building at every opportunity is concerned.

    on the other hand, if you're blitzing then you might want higher taxes, but then the sacking blitz is what gives you your money anyway.

    horses for courses.
    "Patriotism is the belief that your country is better than any other because you were born there"

  10. #10

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