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Thread: EB Recruitment Viewer Released!

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  1. #1

    Default Re: EB Recruitment Viewer Released!

    Will this program work on a computer that does not have RTW:EB installed?
    Yes. It works independently from RTW.

  2. #2
    Trainee blame-taker, no class Member Underhand's Avatar
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    Default Re: EB Recruitment Viewer Released!

    Thank you.

  3. #3
    Member Member delablake's Avatar
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    Thumbs up Re: EB Recruitment Viewer Released!

    Thanx a lot, this is really a great help!
    Yet Brutus says he was ambitious, and Brutus is an honorable man

  4. #4

    Default Re: EB Recruitment Viewer Released!

    Now I can finally find out where those "missing" celtic units went
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  5. #5
    Elite Peasant Member Son of Perun's Avatar
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    Default Re: EB Recruitment Viewer Released!

    You can get those ethiopian regionals only for Saba? Why they are not recrutable by all factions that conquer Ethiopia?

  6. #6
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: EB Recruitment Viewer Released!

    Mm, I have a request. Is there a version that uses the original ethnic-language names of the units? Quite frankly I've gotten so used to referring to all the units and thinking of them by their real names instead of the English translation that quite frankly I'm lost trying to relate the units I know to the English names in the viewer. Sometimes I don't even know if I'm checking up the right unit. ;-)


    EB DEVOTEE SINCE 2004

  7. #7
    Professional Lurker Member Bava's Avatar
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    Default AW: EB Recruitment Viewer Released!

    Quote Originally Posted by pezhetairoi
    Mm, I have a request. [...]
    Seconded.
    "Well, whenever I'm confused, I just check my underwear. It holds the answer to all the important questions." - Grandpa Simpson

  8. #8
    Back door bandit Member Apgad's Avatar
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    Default Re: EB Recruitment Viewer Released!

    Is there a legend for the unit card details in the province data view? The icons below the picture, I mean.

    Some are fairly self-explanatory, such as wedge formation, calabrian circle, but a full list would be useful. I did read the manual, but couldn't see anything there.
    One balloon for not being Roman

  9. #9

    Default Re: EB Recruitment Viewer Released!

    Nope there is none in Recruitment Viewer.
    Check \Rome - Total War\EB\documentation\Arka Unit Cards\Card Fronts\Readme.jpg for legend.

  10. #10
    Back door bandit Member Apgad's Avatar
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    Talking Re: EB Recruitment Viewer Released!

    Thanks LordBula, that's exactly what I needed to know

    I've got to say, this is an excellent resource. I always consult it when planning further conquests. Great work EB people!

    Is it against protocol for me to offer my own meager balloons?
    One balloon for not being Roman

  11. #11

    Default Re: EB Recruitment Viewer Released!

    Thanks MAA for the reply (as always!), and thanks to his Lordship et al for the viewer. Top notch.

  12. #12

    Default Re: EB Recruitment Viewer Released!

    The recruitment Viewer is to be installed on the EB folder ? or
    its just to see the units in the desktop ?
    Edvard0
    Only the evil will triumph if good men do nothing .
    Edmund . . . .


  13. #13

    Default Re: EB Recruitment Viewer Released!

    No it doesnt need to be installed in EB folder.
    It's not an add-on to the game.
    It works completely separate.

  14. #14

    Default Re: EB Recruitment Viewer Released!

    Quote Originally Posted by skuzzy
    This is very cool and the first time ever I've wanted dual DVI for two monitors. I do want to know if the source will become available because I would like to also create a mode in which you can select a region and it will just RW to a text field all the units possible for every government type/MIC with a selected faction instead of doing it on a per unit basis. If the source is not possible then I will add it to a wishlist for new feature

    ex:
    select faction: Makedonia

    click on map (interactive) or select territory from a list

    display

    MIC 1 Native
    ------------
    x unit
    x unit
    x unit

    MIC 2 Native
    ------------
    x unit
    x unit

    etc...
    I second that, I want to know at which Government Type I can start creating Scordici Orcas
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