Quote Originally Posted by Landwalker
Are y'all going to look at chariots, as well? If not, then I assume they're already set up as desired, in which case, would you mind explaining it to me? Somebody mentioned in the other thread that there are separate hit point pools for rider and mount, but I'm not sure what that means or what effect it has--all I know is that I've never seen anything die as quickly as chariots do (even in a melee between two of my generals and one enemy general, all chariots, the casualties involved in a mere thirty seconds were astronomical).

Cheers.
How chariots work:
A single chariot has atleast one rider on it. It would've been quite an unusefull thing if there weren't riders, I bet. Now if one of the riders dies, the other riders on the chariot and the chariot itself ofcourse shouldn't die/break. Every rider and the chariot itself have their own health points (HP), which are individual. However if the chariot is destroyed the riders die too. Now the HP's determine the number of lethal hits a unit, mount or in this case rider or chariot can take. Riders, being humans not on drugs (or at east that's what their commanders think), have one HP. Hence after one lethal hit, they die. (EX. a spear thrust in the heart). The chariots ( or elephants for that matter) are different, and can take multiple hits. (I guess chariots don't have hearts nor can they suffer from bloodloss I've heard,... )

I haven't played with chariots nor have I checked their stats, but I'm quite confident that they are how they are intended.