Well, what I suggest is not a bug, but rather a "nuisance" that IMHO should be fixed.
I found that Carthaginian city Lilybaeo (Lilybaion, Lilybaeum) in Sicily has at the start jus a wooden wall (or even a palisade only?) - which for me is wrong. Lilybaeo was at the time one of the strongest fortresses and for example Pyrrhos was unable to capture it while conquering the rest of Carthaginian Sicily, as well as the Romans had to besiege the fortress for long time before they finally got it - and AFAIK they got the fortress with the whole Sicily in peace treaty, not as a result of succesful siege or assault...
Lilybaeo represents a whole bunch of Carthaginian cities there, including Agrigento, which was also nice fstronghold and war harbor... so I suggest to make Lilybaeo stronger by adding it stone walls - that would make it harder to be captured.
EDIT: question moved from another thread:
BTW: why there are no higher levels of smiths? (i.e. Armourer and Foundry). I personally like very much these silver and gold weapons... :D and I added that to my own EB, yet having them very expensive and not so very available (Armourer 12800, counstruction 12 turns; Foundry some 24000, construction another 16 turns, requires Curia and Paved roads), and also made description for export_buildings (so far only in Polish, yet I can translate it into English if someone would be interested :D )
Also I wasn't sure whether the Epic stone walls are available to be constructed - yet judging from the roster, they aren't, so I also made them available => I personally like very much these enormous constructions that my brave soldiers would storm with no mercy for defenders...
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