Uncomfortable supervisor you mean? I thought that was fixed months ago, seems it's not.

Code:
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Trigger UnhappySupervisor_TurnEnd_Small_Settlement
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and RemainingMPPercentage > 75
          and Trait Supervisor > 0
          and Trait UnhappySupervisor < 1
          and Trait Type4Governor < 1
          and SettlementBuildingExists <= governors_villa

    Affects UnhappySupervisor  1  Chance  25
Add the red line in EDCT to fix it.