In my Greek campaign I used to sneer in disgust at these guys, but now in my newest Seleukid game I came to appreciate just how good these guys are. With a few simple guidelines (upgrade their morale/armor/weapon if possible/use deep formation/protect their flanks) they fight like champs. Cheap, hardy, EXTREMELY easy to retrain, excellent city defenders and not bad in the field either.
Needless to say, I now respect those little guys.
Seamus Fermanagh 22:33 10-18-2007
They really are a good garrison force - especially in narrow streets with a wall on either flank.
Cheap, easy to retrain, not worrisome if you take casualties.
I sometimes would send a unit or two of milhops with my siege armies -- even in the late game -- to dig under walls, push rams, take towers toward a defended wall. Anywhere I thought a unit would take 20-40% casualties REGARDLESS of the unit, it just made sense to send the cheap stuff in place of the difficult to replace.
woad&fangs 23:04 10-18-2007
I remember that some guy here (I think Guinea Wolf) uses them almost exclusively. If you can keep them from routing than they are pretty good.
guineawolf 13:28 10-19-2007
too bad they wear nothing,if they ever get a shirt on will be look like swordmen in"ALEXANDER"(MOVIE)
or get leather armor or chainmail on just like medieval2(just bought,my second original game(non piracy)
they carve out a Thracian empire in my Thracian campaign with militia hoplites as regulars spearmen and swordmen....
I hate when they rout. I find them useless.
To be honest I hate any unit which is prone to routing.
Celt Centurion 17:20 11-04-2007
I just started a new campaign as Seleucids. I have noticed that the only useful shrine/temple in the early stage for these guys is Haephestus.
Until a militia barracks is built, one can only get militia hoplites. So I keep a small garrison of 4-5 units in each town until I can get the levy spearmen.
I still use them to garrison newly taken towns as often they are the only units I can retrain there. I also use newly retrained ones with upgraded armour to switch out with those in towns that have no armourer.
Say I bring in 5 units of militia hoplites from Antioch to say; Hatra. They may be attacked along the way by Egyptians or Pontics, but with silver armour they take very few casualties and get to Hatra intact. From there, I can send the ones from Hatra to Antioch to be retrained as well, or I can discharge a unit and retrain casualties to the armoured group. That keeps the whole group armoured. I then increase the population of Hatra by discharging the ones already there.
When I can get the upgraded infantry I will, but the militia hoplites with silver armour can usually take care of most attackers. Hatra and Damascus have fought off Egyptian and Pontic armies nearly every turn using militia hoplites upgraded in Antioch with silver armour. It just takes a bit of logistical shuffling.
But be advised that I will not be using them to march on a full stack of Pharaoh's Spearmen.
Strength and Honor
Celt Centurion
Patroclus 16:18 11-05-2007
They're decent in city battle, but their morale is rubbish; they're a liability in many circumstances.
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