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  1. #1
    Member Member kambiz's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by The Persian Cataphract
    Bâbâ digê bakhse shahrhâyê Yûnânîhâ râ veleshûn kunid
    Age az hamashoon begzaram ,Az Bakhtar nemigzaram Baktria is ours
    bear in mind that coding ethnicities is a nightmare, and until the system is done, I will not want to bother any poor coder to write hundreds upon hundreds of lines only to have some of it changed. Please understand that we are aware of this issue, but that it may take a while to address.
    I wasn't aware of technical difficulties of course it is not that necessary
    As for the name of Arsaces, the reason why we made our choice is derived from the Aramaic inscriptions on the numismatics; Arsaces in Parthian (Aramaic script) is spelled 'ršk which is transliterated to Aršak. In Greek, it is written Αρσακης. With very few exceptions only the name Αρσακης occurs on the coins of the Parthian kings in its genitive form ΑΡΣΑΚΟΥ. Of course, Ashk and Arshkân/Ashkân are just as valid as they are more attested in later Pahlavî works of the Sassanians, books such as the Ardâ Vîrâz attest of this. We chose something more contemporary. There will always be debate about his name, but in the length we have not conducted any faulty research.
    I believe in you man ... I'm sure you did your best and these names are the currect ones. I asked because I want to learn something from you in fact ,Thanks a lot
    I'm surprised however that no one has disputed Phrâpâtês and Arsaces "The Elder"; These two men are even more obscure and only the most brief of mentions saved them from being erased from history.
    Actually these names were question for me when I began my Pahlava campaign ,However I wanted ask this question with some others at once from you in private ,But I forgot to ask you now Now could you explain more?

    BTW you gave life to this faction ,My regards
    -Kambiz

    P.S in finglish : Savar joon ,Chera in bar o bache'haye EB nazareshono darbareye post'e man inja post nemikonan Aya ba man moshkeli daran? man mikham bedunam ke chizhaei ke goftam dorost hastan ya na? hamin ! Mishe azashoon bekhai be man javab bedan? kheili azat speasgozaram

    P.S #2 : Rasti man baraye shoma ye PM zadam ,Mishe check koni? Thx
    Last edited by kambiz; 10-24-2007 at 11:23.

    Forgotten Empire

  2. #2

    Default Re: Pahlava 220BC and Several Issues ...

    I'm having the same problem as Kambiz with the inability to build MIC level 5 in Ekbatana, which is a homeland province, year is 208 BC (not exactly sure, but I know it is still in the 200's), I have the Reform gov't built, and there is a city in Italia (Ariminium) that is over the 24000 pop mark. I'm not sure if the vanilla roman reforms are required to build the MIC 5, this may be the problem, but the 'huge city residence' may not be built yet, I will check next time I load this savegame.

    i wants my Grivpanar
    Last edited by MerlinusCDXX; 11-09-2007 at 00:34.

  3. #3
    Member Member cyberVIP's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Hello 0/
    my 50 cents to discussion:
    -Baktra and Alexandreia-Eschate provinces have 'subjigation' mark -> no 'Homeland' as required for 'Pahlavanig gov'
    Campaigns:
    EB1.1 Qarthadast - completed
    EB1.1+MMP1.1 Pahlava campaign (VH/M)- ceased by RL
    EB1.2(alx.exe)+MMP3.1 for Alex(Lz3) Hayasdan - ongoing

  4. #4
    Member Member King Philip II's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by MerlinusCDXX
    I'm having the same problem as Kambiz with the inability to build MIC level 5 in Ekbatana, which is a homeland province, year is 208 BC (not exactly sure, but I know it is still in the 200's), I have the Reform gov't built, and there is a city in Italia (Ariminium) that is over the 24000 pop mark. I'm not sure if the vanilla roman reforms are required to build the MIC 5, this may be the problem, but the 'huge city residence' may not be built yet, I will check next time I load this savegame.

    i wants my Grivpanar
    The building of MIC 5 for Pahlava is not related to the Marian reforms. The reason it's not available is that it has a requirement of Government Level 1, and since Parthian Reformed Government is ranked lower than Government Level 1, it's not possible to construct MIC 5 at all. (Line 11549 in export_descr_building).

    I experienced the same challenges with Pahlava's building tree as the original poster. I assumed that in settlements with the "Homeland Available" icon on the building tab, it would be possible to construt the Parthian Reformed Government. However, after having checked the regions file I discovered that many of these provinces do not have the hidden tag "pahlavahome", so it's not possible to construct many of the buildings required for Parthian Reformed Government.

    This includes settlements like Khiva and Nisa (capital), where it will not be possible to construct any kind of "advanced" buildings at all e.g. farms level 2 schools, ports, sewers etc. etc.

    It's also interesting that the Parthian Allied states are restricted from building any of the aforementioned buildings, as well as a few other basic structures i.e. Paved roads.

  5. #5

    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by King Philip II
    The building of MIC 5 for Pahlava is not related to the Marian reforms. The reason it's not available is that it has a requirement of Government Level 1, and since Parthian Reformed Government is ranked lower than Government Level 1, it's not possible to construct MIC 5 at all. (Line 11549 in export_descr_building).

    I experienced the same challenges with Pahlava's building tree as the original poster. I assumed that in settlements with the "Homeland Available" icon on the building tab, it would be possible to construt the Parthian Reformed Government. However, after having checked the regions file I discovered that many of these provinces do not have the hidden tag "pahlavahome", so it's not possible to construct many of the buildings required for Parthian Reformed Government.

    This includes settlements like Khiva and Nisa (capital), where it will not be possible to construct any kind of "advanced" buildings at all e.g. farms level 2 schools, ports, sewers etc. etc.

    It's also interesting that the Parthian Allied states are restricted from building any of the aforementioned buildings, as well as a few other basic structures i.e. Paved roads.
    so basically there is no Grivpanar (late elite Cataphract) for Pahlava because it is only recruitable in a MIC that cannot be built...boo!!!!!

    well, does anyone know how to either edit a L5 MIC into a town or edit Grivpanar to be recruitable in MIC L4?...i saw that unit card and I want them, they look way more badass than the regular Cats

  6. #6
    Member Member cyberVIP's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by MerlinusCDXX
    ...well, does anyone know how to either edit a L5 MIC into ...
    seems like special FIX is required for Pahlava faction, pity
    In the curent condition it looks like semiplayable
    Campaigns:
    EB1.1 Qarthadast - completed
    EB1.1+MMP1.1 Pahlava campaign (VH/M)- ceased by RL
    EB1.2(alx.exe)+MMP3.1 for Alex(Lz3) Hayasdan - ongoing

  7. #7

    Default Re: Pahlava 220BC and Several Issues ...

    you bastards just made me scrap my parthian campaign! all I want was to see the Grivpanar

  8. #8
    Member Member King Philip II's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by MerlinusCDXX
    well, does anyone know how to either edit a L5 MIC into a town or edit Grivpanar to be recruitable in MIC L4 ...
    Open export_descr_building.txt and go to the entry royal_barracks_C1 (line #11549) - delete "and building_present_min_level government gov1".

    In the curent condition it looks like semiplayable
    I've had a great Pahlava campaign so far, but I must admit that the path to the Reformed Parthian government is a little too cumbersome for me. It's probably something like 40+ turns of ongoing building, before you can recruit a simple skirmisher and none of the buildings provide any economic benefits.

  9. #9

    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by King Philip II
    Open export_descr_building.txt and go to the entry royal_barracks_C1 (line #11549) - delete "and building_present_min_level government gov1".


    I've had a great Pahlava campaign so far, but I must admit that the path to the Reformed Parthian government is a little too cumbersome for me. It's probably something like 40+ turns of ongoing building, before you can recruit a simple skirmisher and none of the buildings provide any economic benefits.

    Yeah I've had a pretty good Pahlava campaign too King Phillip II. I'm only the Levantine coast, Asia Minor and some sh!tehole steppe town away from complete victory, now its time to kill me a lot of backstabbing Helleno-Egyptian sisterf**k@rs lol

    my answer to the recruitment problem...even with a gov't level 1 you are allowed a L1 regional barracks...some settlements are set to let you recruit eastern units locally (sounds cheesy...but ya do what you have to), and use the warlords herds to crank out HA's until you get the settled aristocracy built

    but what I really wanted to ask was if EDB changes are savegame compatible or not, and if by chance you know the 'internal' gov't level that the Parthian Reformed Gov't is ranked at (we know it ain't 1, but is it a L2?...that would make sense because all the regions I have it built in are homeland or expansion.)

  10. #10
    Member Member King Philip II's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by MerlinusCDXX
    Yeah I've had a pretty good Pahlava campaign too King Phillip II. I'm only the Levantine coast, Asia Minor and some sh!tehole steppe town away from complete victory, now its time to kill me a lot of backstabbing Helleno-Egyptian sisterf**k@rs lol

    my answer to the recruitment problem...even with a gov't level 1 you are allowed a L1 regional barracks...some settlements are set to let you recruit eastern units locally (sounds cheesy...but ya do what you have to), and use the warlords herds to crank out HA's until you get the settled aristocracy built

    but what I really wanted to ask was if EDB changes are savegame compatible or not, and if by chance you know the 'internal' gov't level that the Parthian Reformed Gov't is ranked at (we know it ain't 1, but is it a L2?...that would make sense because all the regions I have it built in are homeland or expansion.)
    It is save game compatible.

    The levels of government are ranked as follows:

    building government
    {
    levels
    gov_feeder
    govnomad -> Parthian Vassal Kingdom
    gov4
    gov3
    gov2
    govparthian -> Reformed Parthian
    gov1

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