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  1. #1

    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by King Philip II
    The building of MIC 5 for Pahlava is not related to the Marian reforms. The reason it's not available is that it has a requirement of Government Level 1, and since Parthian Reformed Government is ranked lower than Government Level 1, it's not possible to construct MIC 5 at all. (Line 11549 in export_descr_building).

    I experienced the same challenges with Pahlava's building tree as the original poster. I assumed that in settlements with the "Homeland Available" icon on the building tab, it would be possible to construt the Parthian Reformed Government. However, after having checked the regions file I discovered that many of these provinces do not have the hidden tag "pahlavahome", so it's not possible to construct many of the buildings required for Parthian Reformed Government.

    This includes settlements like Khiva and Nisa (capital), where it will not be possible to construct any kind of "advanced" buildings at all e.g. farms level 2 schools, ports, sewers etc. etc.

    It's also interesting that the Parthian Allied states are restricted from building any of the aforementioned buildings, as well as a few other basic structures i.e. Paved roads.
    so basically there is no Grivpanar (late elite Cataphract) for Pahlava because it is only recruitable in a MIC that cannot be built...boo!!!!!

    well, does anyone know how to either edit a L5 MIC into a town or edit Grivpanar to be recruitable in MIC L4?...i saw that unit card and I want them, they look way more badass than the regular Cats

  2. #2
    Member Member cyberVIP's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by MerlinusCDXX
    ...well, does anyone know how to either edit a L5 MIC into ...
    seems like special FIX is required for Pahlava faction, pity
    In the curent condition it looks like semiplayable
    Campaigns:
    EB1.1 Qarthadast - completed
    EB1.1+MMP1.1 Pahlava campaign (VH/M)- ceased by RL
    EB1.2(alx.exe)+MMP3.1 for Alex(Lz3) Hayasdan - ongoing

  3. #3

    Default Re: Pahlava 220BC and Several Issues ...

    you bastards just made me scrap my parthian campaign! all I want was to see the Grivpanar

  4. #4
    Member Member King Philip II's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by MerlinusCDXX
    well, does anyone know how to either edit a L5 MIC into a town or edit Grivpanar to be recruitable in MIC L4 ...
    Open export_descr_building.txt and go to the entry royal_barracks_C1 (line #11549) - delete "and building_present_min_level government gov1".

    In the curent condition it looks like semiplayable
    I've had a great Pahlava campaign so far, but I must admit that the path to the Reformed Parthian government is a little too cumbersome for me. It's probably something like 40+ turns of ongoing building, before you can recruit a simple skirmisher and none of the buildings provide any economic benefits.

  5. #5

    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by King Philip II
    Open export_descr_building.txt and go to the entry royal_barracks_C1 (line #11549) - delete "and building_present_min_level government gov1".


    I've had a great Pahlava campaign so far, but I must admit that the path to the Reformed Parthian government is a little too cumbersome for me. It's probably something like 40+ turns of ongoing building, before you can recruit a simple skirmisher and none of the buildings provide any economic benefits.

    Yeah I've had a pretty good Pahlava campaign too King Phillip II. I'm only the Levantine coast, Asia Minor and some sh!tehole steppe town away from complete victory, now its time to kill me a lot of backstabbing Helleno-Egyptian sisterf**k@rs lol

    my answer to the recruitment problem...even with a gov't level 1 you are allowed a L1 regional barracks...some settlements are set to let you recruit eastern units locally (sounds cheesy...but ya do what you have to), and use the warlords herds to crank out HA's until you get the settled aristocracy built

    but what I really wanted to ask was if EDB changes are savegame compatible or not, and if by chance you know the 'internal' gov't level that the Parthian Reformed Gov't is ranked at (we know it ain't 1, but is it a L2?...that would make sense because all the regions I have it built in are homeland or expansion.)

  6. #6
    Member Member King Philip II's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by MerlinusCDXX
    Yeah I've had a pretty good Pahlava campaign too King Phillip II. I'm only the Levantine coast, Asia Minor and some sh!tehole steppe town away from complete victory, now its time to kill me a lot of backstabbing Helleno-Egyptian sisterf**k@rs lol

    my answer to the recruitment problem...even with a gov't level 1 you are allowed a L1 regional barracks...some settlements are set to let you recruit eastern units locally (sounds cheesy...but ya do what you have to), and use the warlords herds to crank out HA's until you get the settled aristocracy built

    but what I really wanted to ask was if EDB changes are savegame compatible or not, and if by chance you know the 'internal' gov't level that the Parthian Reformed Gov't is ranked at (we know it ain't 1, but is it a L2?...that would make sense because all the regions I have it built in are homeland or expansion.)
    It is save game compatible.

    The levels of government are ranked as follows:

    building government
    {
    levels
    gov_feeder
    govnomad -> Parthian Vassal Kingdom
    gov4
    gov3
    gov2
    govparthian -> Reformed Parthian
    gov1

  7. #7

    Default Re: Pahlava 220BC and Several Issues ...

    @ King Philip II, thanks for the tips, so when i edit i just have to delete the gov1 tag, sounds easy enough

  8. #8
    Member Member cyberVIP's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    2King Philip II
    Have idea for "any homeland=reformed goverment" fix?
    Campaigns:
    EB1.1 Qarthadast - completed
    EB1.1+MMP1.1 Pahlava campaign (VH/M)- ceased by RL
    EB1.2(alx.exe)+MMP3.1 for Alex(Lz3) Hayasdan - ongoing

  9. #9
    Member Member King Philip II's Avatar
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    Default Re: Pahlava 220BC and Several Issues ...

    Quote Originally Posted by cyberVIP
    2King Philip II
    Have idea for "any homeland=reformed goverment" fix?
    I wouldn't call it a fix, but I have removed the requirement for the "Pahlava Home" hidden resource tag from the buildings required for Parthian Reformed Government. For this to be balanced, I only create the reformed government in regions where Pahlave expanded historically.

    To do this, just remove "and hidden_resource pahlavahome" from reformed pastoralism, settled arisocracy and advanced settlement.

    In addition, I also removed the "and not mixed" from the requirement for Parthian Vassal Kingdom, as I don't like to be restricted in where I create client kingdoms. For example, the settlement of Apameia is the closest place where you can recruit Heavy Persian Archers, but since it's a "mixed" settlement (not sure this is correct btw), you'll not be able to recruit regional troops beyon regional MIC level 1, hence, it's incorrect when the Recruitment Viewer is displaying these regional troops as available to Pahlava.

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