On a related note, it would be rather appreciated if there were some sort of general pronunciation guide for those of us not familiar with a particular language. I don't know, for example, whether "Sweboz" is pronounced "Swee-bohz", "Swee-bahz", "Sway-bohz", or "Sway-bahz" (or, indeed, something else), or whether "Casse" is pronounced "Cass" or "Cassay" (or "Cassee", for that matter). If somebody could shed some light on this, that would be awesome. (Sorry to piggyback on your post, Centurio, but it was something I was just thinking about yesterday, so I felt compelled to chime in).
On a note related to that, I was wondering what program/means the EB team used to generate the "battle-speech" of all the units, such as when you click on one and it identifies itself by name. I'm curious about this, because I've noticed that a lot of the Greek words are mispronounced, both in terms of accent type and location and, especially, around diphthongs. For example, the game pronounces "Deuteroi" as a five-syllable word (Day-oo-ter-oh-ee) with the accent on the second syllable (whereas Greek had no words accented before the antepenultimate, or third-to-last, syllable), instead of as a three-syllable word (Dyew-ter-oy) using the "eu" and "oi" diphthongs. Since I don't know how the team went about generating these "speeches", I don't know how easy or difficult it would be to fiddle with them in a future release, but I thought I'd raise the point just in case.
Of course, I love the fact that the units speak in their native language. I almost laughed the other day when an Epeirote unit of mine shouted "hos tachistos!", since I (1) wasn't used to them speaking their native language yet, and (2) actually understood what was going on. Yay for studying Greek.
Cheers.
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