tapanojum 11:19 10-21-2007
So I started a VH/M campaign as Hayasdan and decided to attack Ani-Kamah right from the get-go with the army held by the heir Samus of General,1 unit of Medium Cav, 2 Spearmen, 1 skirmisher, and 1 slinger. Went up against 2 half stacks including 1 general cav and 2 medium cav stacks.
Needless to say things didn't go well at ALL! After doing fairly well against 1 army, the 2nd came out routed all of my troops and all that was left were my General and his body guard cav vs about 8 or 9 units of Slingers/Spearmen/Skirmishers/Medium Inf. I thought it would be fun to turn up the speed to max and run around smashing into the enemy and see how much I can do before I die.
Surprisingly I was able to seperate a group here and there and start taking apart their army one by one. The AI stayed pretty close together when chasing me so it took a while but I got it down to 2 and a half units of left of the enemy before the time ran out. My general gained 2 silver chevrons.
Ending results were something like over 1000+ kills for me, and about 200 for the enemy...result average victory....what!!? How does the system judge a defeat to a heroic victory and everything in between. My general unit alone had around 650 kills. I'm not frustrated or anything, that battle was very amusing, just out of curiosity.
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